premake / premake-xcode
☆9Updated 8 years ago
Alternatives and similar repositories for premake-xcode:
Users that are interested in premake-xcode are comparing it to the libraries listed below
- LuaJIT iOS Framework script - old don't use this☆28Updated 11 years ago
- iOS Sprite Kit PhysicsDebugger☆111Updated 7 years ago
- Mac OS X IDE For Clang/LLVM☆63Updated 3 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- DEPRECATED - Create a CI environment (with Docker / virtual machine)☆11Updated 5 years ago
- Swift running on Nintendo 3DS, because why not?☆41Updated 8 years ago
- fastlane Contributor Code of Conduct☆11Updated 7 years ago
- MacOS X QuickLook plugin for PowerVR .pvr files.☆41Updated 12 years ago
- Code sign iOS applications, without proprietary Apple software or hardware☆110Updated 3 years ago
- Elegant bindings to glslang and SPIRV-Cross☆12Updated last year
- crude way of launching marzipan "apps"☆28Updated 6 years ago
- A 2D box pushing game with some Minecraft Redstone mechanics☆13Updated 5 years ago
- CoreFoundation (CFLite + missing bits)☆10Updated 10 months ago
- The XEOS C Foundation library provides the base for object-oriented C style coding, reference counting memory management with auto-releas…☆20Updated 3 years ago
- ObjC source code introspection based on libclang and libobjc (for run-time introspection)☆16Updated 8 years ago
- Generates a picture summarising the activity of a dev team on one or several repositories☆11Updated 8 years ago
- ☆15Updated 5 years ago
- EA game-friendly STL implementation. Obsoleted by official release.☆10Updated 10 years ago
- ☆10Updated 7 years ago
- Cross-platform Swift bindings for Cocos2D-X (Supports Linux)☆8Updated 8 years ago
- Naive dependancy injection for Swift☆10Updated 9 years ago
- ☆47Updated last year
- MachO editor / disassembler. No internet, no os requirements, just need a browser ;)☆11Updated 5 years ago
- Xcode + GLFW 3 adaptation of the Learning Modern 3D Graphics Programming (http://www.arcsynthesis.org/gltut/) tutorials.☆26Updated 10 years ago
- ☆31Updated 8 years ago
- Use XBox, PlayStation (and other HID controllers) with Apple's GameController.framework.☆32Updated 8 years ago
- High performance Objective-C web framework based on libmicrohttpd☆23Updated 11 months ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- OniGuruma Regular Expression Framework for Cocoa☆32Updated 2 years ago
- The update checker server software for☆15Updated 7 years ago