picoxr / Advanced-Guardian-ExampleLinks
☆27Updated 2 years ago
Alternatives and similar repositories for Advanced-Guardian-Example
Users that are interested in Advanced-Guardian-Example are comparing it to the libraries listed below
Sorting:
- A Unity example project that received Face-Cap data via OSC.☆82Updated 5 years ago
- Capture data from physical devices to animate characters and cameras in real time within the Editor. Record the animations in the form of…☆58Updated last year
- ☆21Updated 2 years ago
- SelfieSegmentationBarracuda is a human segmentation neural network that runs the Mediapipe Selfie Segmentation on the Unity Barracuda.☆49Updated 4 years ago
- ☆27Updated last year
- Azure Kinect C# wrapper compatible both with Sensor SDK and Body Tracking SDK ant Unity sample project using it.☆131Updated last year
- MediaPipe iris landmark model for Unity Barracuda☆127Updated 2 years ago
- ☆44Updated 2 years ago
- ARKit blendshape controller / recorder for unity.☆105Updated 4 years ago
- ☆48Updated 10 months ago
- A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.☆248Updated 9 months ago
- This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolki…☆31Updated 2 years ago
- A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems☆121Updated 2 years ago
- UVC4UnityAndroid☆100Updated last month
- Mixed Reality samples that demonstrate how to enable multiplayer☆49Updated 3 weeks ago
- Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC☆158Updated 3 years ago
- This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creatio…☆108Updated last month
- A unity interaction project with the StreamDiffusion backend☆41Updated 6 months ago
- MediaPipe face landmark detection model for Unity Barracuda☆122Updated 2 years ago
- A simple library to use HTC Vive Tracker devices in Unity☆46Updated 7 months ago
- BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracu…☆211Updated 3 years ago
- BVH Tools for Unity☆225Updated 3 years ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆153Updated 3 weeks ago
- PICO Unity Integration SDK