MirrorNetworking / ExamplesVR
A selection of VR Examples for Unity and Mirror
☆28Updated 8 months ago
Alternatives and similar repositories for ExamplesVR:
Users that are interested in ExamplesVR are comparing it to the libraries listed below
- ☆27Updated this week
- Utility for debug drawing on devices.☆43Updated 7 months ago
- Unity3D tool for recording and visualization of big datasets in form of heatmap☆77Updated last year
- An example of how to change AR Foundation Occlusion Settings in Runtime☆41Updated 4 years ago
- Template project for XR Hand Poser video.☆43Updated 4 years ago
- ☆146Updated 5 months ago
- ☆60Updated 2 months ago
- Standalone OCR plugin for Unity using Tesseract☆69Updated 4 years ago
- Unity script to enforce window aspect ratio for standalone Windows 32/64bit builds.☆109Updated 8 months ago
- A simple, zero-dependency WebSocket server for Unity.☆71Updated 2 years ago
- ☆35Updated 4 years ago
- Wires with real physics in Unity, simulating bend, move, and interact naturally. They can be manipulated dynamically, responding to force…☆90Updated 3 weeks ago
- Asynchronous Image Loader for Unity☆207Updated 2 years ago
- Base for Application SpaceWarp in Unity projects☆35Updated 2 years ago
- Unity Graphics - Including Scriptable Render Pipeline☆69Updated last week
- Network discovery for Unity3D.☆54Updated 2 years ago
- Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser☆110Updated 6 months ago
- A unity project which creates a shader to generate heatmaps on textures from collisions☆52Updated 4 years ago
- Using Unity & C# to programatically slice a mesh apart☆55Updated 2 years ago
- Example Scenes in Unity3D Game Engine using EzySlice framework☆105Updated 3 years ago
- Automatic Speech Recognition in Unity using Vosk library☆66Updated last month
- A shader project for Unity URP featuring impossible geometry shaders like those seen in the game Antichamber.☆75Updated 3 years ago
- Standalone version of MRTK NonNative Keyboard☆50Updated 2 years ago
- Asynchronous image loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆129Updated 8 months ago
- XCharts3.0 官方示例☆46Updated 2 weeks ago
- Runtime Transform Handles for Unity☆34Updated 3 months ago
- A simple solution for implementing target indicator, waypoint or HUD navigation system in unity.☆87Updated 2 months ago
- Mixed Reality samples that demonstrate how to enable multiplayer☆37Updated last month
- Compatible with Pico 4 devices☆95Updated last year
- This is a Github page of WebGL implementation of voice chat by using PUN 2 server solution.☆56Updated last year