phoboslab / rectpackLinks
Super Simple Rectangle Packing for JS
☆15Updated 4 years ago
Alternatives and similar repositories for rectpack
Users that are interested in rectpack are comparing it to the libraries listed below
Sorting:
- A collision detection library for TypeScript. Ported from bump.lua.☆28Updated last year
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆95Updated 4 years ago
- Entity / Component / System pattern for ES6☆124Updated 7 years ago
- A high performance 2D game engine built in Typescript☆125Updated 2 years ago
- A* search algorithm in TypeScript☆98Updated 2 years ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆148Updated 9 months ago
- Provides a minimal engine-like structure for developing games with PixiJS☆76Updated 7 years ago
- A 2kb webgl 2d sprite renderer, designed for Js13kGames☆125Updated 6 years ago
- A 1kb entity component system, designed for Js13kGames☆92Updated 6 years ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆215Updated 2 years ago
- World's fastest HTML5 2D game engine 🛸☆213Updated 2 years ago
- Pixi.js console☆43Updated 3 weeks ago
- A simple quadtree implementation for javascript and typescript (nodejs or browser).☆79Updated 2 years ago
- A simple yet effective web game development framework *that knows its place*!☆30Updated last year
- A plugin that includes a sprite renderer that reduces border artifacts and 3 blend mode implementations for WebGL☆69Updated 3 months ago
- ECS and multiplayer game development toolkit☆206Updated 2 years ago
- A TypeScript based Entity Component System☆55Updated 2 years ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆259Updated 3 months ago
- Fariygui for Phaser3☆39Updated 2 years ago
- Free texture packer core☆135Updated last week
- Entity-Component-System library for JavaScript.☆304Updated 2 years ago
- ☆67Updated 7 months ago
- Create your own custom Phaser 3 builds and shave hundreds of KB off your bundle size.☆84Updated last year
- ECS benchmark comparison☆122Updated last year
- A port of Box2D Lite to TypeScript☆22Updated 5 years ago
- PIECS is an entity component system with some batteries included, some not☆64Updated 3 years ago
- 🤞 A hackable template for creating small and fast browser games.☆155Updated 3 weeks ago
- 2d collision routines☆137Updated 3 weeks ago
- Simple serialisable deterministic 2d physics engine☆50Updated 8 months ago
- Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for …☆246Updated 2 months ago