petrosgk / MalmoRL
A framework for training Reinforcement Learning agents in Minecraft with Project Malmö
☆19Updated 7 years ago
Alternatives and similar repositories for MalmoRL:
Users that are interested in MalmoRL are comparing it to the libraries listed below
- Pytorch implementation of LOLA (https://arxiv.org/abs/1709.04326) using DiCE (https://arxiv.org/abs/1802.05098)☆94Updated 6 years ago
- Code for experimenting with state and action abstractions in reinforcement learning.☆31Updated 4 years ago
- A Tensorflow implementation of Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆32Updated 7 years ago
- OpenAI Retro Contest☆65Updated 2 years ago
- Combining deep learning and reinforcement learning.☆80Updated 3 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆80Updated 7 years ago
- ☆46Updated 6 years ago
- ☆35Updated 6 years ago
- starter kit for vizdoom2018-singleplayer track☆28Updated 6 years ago
- A reinforcement learning framework☆155Updated 6 years ago
- Implementation of PPO in Pytorch☆41Updated 7 years ago
- PyTorch implementation of Memory Augmented Self-Play☆50Updated 4 years ago
- Distributed implementation of popular evolutionary methods☆64Updated 7 years ago
- pytorch implementation of Curiosity-driven Exploration by Self-supervised Prediction☆79Updated 6 years ago
- A working implementation of the Categorical DQN (Distributional RL).☆96Updated 7 years ago
- ☆44Updated 6 years ago
- I am implementing a lot of reinforcement learning and imitation learning algorithms since I'm sick of reading about them but not really u…☆52Updated 5 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- Reason8.ai PyTorch solution for NIPS RL 2017 challenge☆84Updated 5 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- Building Agents with Imagination: pytorch step-by-step implementation☆208Updated 6 years ago
- ☆90Updated 5 years ago
- ☆79Updated 6 years ago
- Implementation of Deepmind's Neural Episodic Control☆58Updated 6 years ago
- Explore the optimization landscape for direct policy learning reinforcement learning.☆50Updated 6 years ago
- [ICML-18] Codes for the custom games we built to compare RL agents with humans☆65Updated 6 years ago
- Publicly releasable baselines for the Retro contest☆127Updated 6 years ago
- Exploration Strategies for Deep Reinforcement Learning☆39Updated 6 years ago
- Deep RL Bootcamp solutions☆35Updated 7 years ago