A C++/Direct3D 12 library for rendering 3D Gaussian Splats in D3D12.
☆24Sep 2, 2026Updated last week
Alternatives and similar repositories for DirectXSplat
Users that are interested in DirectXSplat are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆22Apr 1, 2026Updated 5 months ago
- A native Windows VR viewer for 3D Gaussian Splatting scenes, built with Direct3D 12 and OpenXR.☆56May 27, 2026Updated 3 months ago
- Tool to decimate Gaussian Splat Models☆83Aug 22, 2025Updated last year
- GRay: Ray Tracing 3D Gaussians Near the Speed of Splats☆30Aug 3, 2026Updated last month
- Renderer built with DirectX 11. PBR, HDR and a few other things.☆15Aug 1, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- BootAnimation creator for enso_ex and CBS-Manager☆15Jul 9, 2021Updated 5 years ago
- FriendlySplat is a user-friendly, open-source Gaussian Splatting toolkit, integrating SOTA features into a unified platform for training,…☆158Apr 2, 2026Updated 5 months ago
- Convert iPhone ProRes Log video to sRGB and linear space images☆56Jan 26, 2026Updated 7 months ago
- Physics-based inverse kinematics (IK) and inverse dynamics (ID)☆17Oct 23, 2013Updated 12 years ago
- Android UI based on Skia and Yoga☆16Dec 9, 2024Updated last year
- Direct fisheye → pinhole cubemap conversion for SfM and 3DGS pipelines. Preserves per-pixel ray direction and solid angle.☆23Aug 16, 2026Updated 3 weeks ago
- A lightweight convenient Unity based Viewer for Gaussian Splats in VR (OpenXR)☆34Mar 27, 2026Updated 5 months ago
- Learn and reuse the design of android 6.0 graphic system.☆12Mar 20, 2019Updated 7 years ago
- Testing of KHR_parallel_shader_compile extension for WebGL☆15Mar 15, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A trie data structure implementation for Boost GSOC project☆17Sep 17, 2013Updated 12 years ago
- Retained-Mode GUI Library for Games☆41Updated this week
- A Unity importer for Triangle Splatting (.off) files, developed with agentic coding.☆33Jun 29, 2025Updated last year
- This repo is for CaesarNeRF: Calibrated Semantic Representation for Few-Shot Generalizable Neural Rendering.☆14Mar 6, 2024Updated 2 years ago
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity☆12Jan 3, 2026Updated 8 months ago
- a close enough approximation of the shadertoy framework☆12Jul 2, 2020Updated 6 years ago
- Official PyTorch implementation of SynergyNeRF: "Synergistic Integration of Coordinate Network and Tensorial Feature for Improving NeRFs …☆12Sep 23, 2024Updated last year
- A collection of Terrestial LiDAR processing methods☆28Sep 4, 2026Updated last week
- [CGF 2024] TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fields☆15Nov 18, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 360° Camera Plugin for LichtFeld Studio - a complete pipeline for turning 360 camera capture into splat-ready COLMAP datasets☆62Aug 19, 2026Updated 3 weeks ago
- Video frame extraction and image analysis for 3DGS dataset preparation. Same selection methods as in the Sharp Frames application.☆208Jul 18, 2026Updated last month
- Generate nifty images using chaotic systems.☆13Aug 4, 2017Updated 9 years ago
- Turn a single video into a 3D Gaussian Splat. One script, full pipeline.☆20Jun 14, 2026Updated 2 months ago
- ☆19Apr 9, 2026Updated 5 months ago
- Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)☆15Jul 31, 2022Updated 4 years ago
- ☆13Feb 26, 2024Updated 2 years ago
- DDG-Net: Discriminability-Driven Graph Network for Weakly-supervised Temporal Action Localization☆18Sep 28, 2023Updated 2 years ago
- ☆12Nov 13, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR2025] Official PyTorch implementation of "Exploiting Deblurring Networks for Radiance Fields (DeepDeblurRF)"☆14Jun 4, 2025Updated last year
- Official code implementation of " TextDiff: Mask-Guided Residual Diffusion Models for Scene Text Image " in Pattern Recognition☆25Apr 24, 2024Updated 2 years ago
- Advanced DX12 real-time renderer☆38Updated this week
- Interactive Gaussian Splats in React☆16Dec 19, 2025Updated 8 months ago
- uGUI Frontend for GConsole (Unity 4.6)☆13Mar 14, 2015Updated 11 years ago
- ☆16Sep 11, 2025Updated last year
- e186: A real-time rendering framework for OpenGL 4 and C++17☆12Mar 21, 2020Updated 6 years ago