ozzyonfire / UnityOptitrackLinks
A test project to get Optitrack streaming into Unity 3D without using a .dll
☆25Updated 11 years ago
Alternatives and similar repositories for UnityOptitrack
Users that are interested in UnityOptitrack are comparing it to the libraries listed below
Sorting:
- ☆57Updated 2 years ago
- Domemaster package for Unity☆51Updated 8 years ago
- ☆39Updated 3 months ago
- Projection Mapping Tests and Shaders using Unity 3D☆105Updated 9 years ago
- ☆31Updated 7 years ago
- A Syphon server plugin for Unity☆123Updated 7 years ago
- ☆27Updated 9 years ago
- this project is work in progress☆65Updated 4 years ago
- Unity NDI plugin test implementation☆22Updated 3 years ago
- QuadWarp sample code for Unity☆30Updated 8 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 6 years ago
- Spout support for Unity3D☆138Updated 6 years ago
- Syphon Implementation for Unity3D Pro☆95Updated 6 years ago
- Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.☆17Updated 9 years ago
- Utilities for using a Vive Tracker without HMD☆82Updated 5 years ago
- ☆26Updated 9 years ago
- ☆42Updated 6 years ago
- Unofficial RoomAlive Unity Intergration☆18Updated 9 years ago
- Sample applications which demonstrate platform features and APIs☆29Updated 9 years ago
- A minimal OSC receiver implementation for Unity.☆41Updated 12 years ago
- VJKit for fuZe☆90Updated 8 years ago
- Cheap arbitrary-surface projection mapping for 3D rendering.☆49Updated 8 years ago
- Example Multiuser Vive Unity Project☆58Updated 8 years ago
- This release is a fork from Bradley Newman's adaptation of Naturalpoint's orginal NatNet 2.7 SDK, which includes Unity 3D project and Uni…☆10Updated 10 years ago
- OSC (Open Sound Control) extension for Klak☆97Updated 9 years ago
- Unity Editor tool for creating overlays on 360 pictures☆75Updated 8 years ago
- ☆27Updated 7 years ago
- Blackmagic DeckLink video capture/playback plugin for Unity.☆61Updated 4 years ago
- A simple optical flow implementation by fragment shader for Unity.☆111Updated 7 years ago
- urg sample☆25Updated 6 years ago