A test project to get Optitrack streaming into Unity 3D without using a .dll
☆25Mar 27, 2014Updated 11 years ago
Alternatives and similar repositories for UnityOptitrack
Users that are interested in UnityOptitrack are comparing it to the libraries listed below
Sorting:
- This release is a fork from Bradley Newman's adaptation of Naturalpoint's orginal NatNet 2.7 SDK, which includes Unity 3D project and Uni…☆10Jul 30, 2015Updated 10 years ago
- Interaction recognizer for LITTAI project.☆20Feb 20, 2016Updated 10 years ago
- ☆15Oct 31, 2013Updated 12 years ago
- A Windows API wrapper package for the Go Programming Language☆16Jun 29, 2013Updated 12 years ago
- Custom PBR surface shader for Astrella from Robot Lab☆16Jul 12, 2015Updated 10 years ago
- Implementation of Orbbec Astra SDK☆12Apr 20, 2016Updated 9 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆13May 31, 2018Updated 7 years ago
- Unity inspector for TextureArrays. Allows you to see the content☆13Nov 20, 2017Updated 8 years ago
- Made with Unity 5.5.0f3☆22Feb 28, 2017Updated 9 years ago
- After Effects onion skin script☆10Mar 7, 2015Updated 11 years ago
- PoseNet Using Unity MLAgents Barracuda Engine☆35Aug 3, 2021Updated 4 years ago
- ☆19Feb 26, 2019Updated 7 years ago
- Digitial Diceworks Locomotion System is a way of moving around in virtual space that uses everyday initial motions.☆11Jun 1, 2019Updated 6 years ago
- ⛔️ DEPRECATED - no longer maintained☆16Dec 9, 2022Updated 3 years ago
- An example for using the Intel Realsense camera with Unity under MacOS.☆11Oct 13, 2018Updated 7 years ago
- A procedural model generator for Unity.☆23Nov 25, 2016Updated 9 years ago
- Flump for Haxe Kha☆11Feb 23, 2015Updated 11 years ago
- ☆12Jul 8, 2017Updated 8 years ago
- Read and write Latk files, read Tilt Brush files, and use PyTorch and ONNX models in Blender Grease Pencil. Tested in Blender LTS 3.6 and…☆15Feb 6, 2026Updated last month
- generate icons for apps☆39May 13, 2015Updated 10 years ago
- Repository to share patterns and daily ideas/practice for use with TidalCycles☆12Dec 23, 2019Updated 6 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- py4dlib is a collection of Python modules to be used with MAXON's CINEMA 4D 3D application. It contains linear algebra functions, functio…☆26Aug 12, 2013Updated 12 years ago
- An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix☆21Sep 3, 2017Updated 8 years ago
- Render setup for "Forestica" drawn by George Peaslee☆19May 4, 2017Updated 8 years ago
- The BRFv4 API is the same on all platforms. Everything described here can be applied to Javascript, Actionscript 3 or C++.☆14Jun 20, 2017Updated 8 years ago
- An attempt at building an automatic Amiga Mouse/Joystick switch (when used with Amiga port 1) - pushing the button changes the device con…☆11Jan 5, 2025Updated last year
- Teia Wiki & Documentation☆17Mar 15, 2026Updated last week
- ☆14Jul 5, 2017Updated 8 years ago
- making the tides come and go with MIDI sequencing☆17Nov 23, 2019Updated 6 years ago
- ☆10Apr 29, 2014Updated 11 years ago
- openFrameworks addon for working with the Myo armband over WebSockets☆14Jul 12, 2016Updated 9 years ago
- 3D + VR Painting application built using Unreal Engine 4.☆22May 9, 2016Updated 9 years ago
- Examples of wavenerd☆20Aug 4, 2025Updated 7 months ago
- Unity Editor tool for creating overlays on 360 pictures☆76Nov 12, 2016Updated 9 years ago
- Android library and app for streaming content from USB Video Class (UVC) devices.☆22Jul 24, 2024Updated last year
- ☆16Oct 13, 2020Updated 5 years ago
- Pure C# port of the Pocketsphinx keyword spotter☆13Jan 19, 2020Updated 6 years ago
- Lazy Receding Horizon A*☆13Oct 25, 2018Updated 7 years ago