galakhov / MotiveToUnity
This release is a fork from Bradley Newman's adaptation of Naturalpoint's orginal NatNet 2.7 SDK, which includes Unity 3D project and UnitySample application to enable streaming tracking data for multiple rigid bodies and skeletons from Motive Body 1.5.*—1.7.* into Unity 4.*/5.*. See corresponding thread in Naturalpoint's forum for more details.
☆10Updated 9 years ago
Alternatives and similar repositories for MotiveToUnity:
Users that are interested in MotiveToUnity are comparing it to the libraries listed below
- this project is work in progress☆62Updated 3 years ago
- ☆39Updated 6 months ago
- ☆25Updated 8 years ago
- QuadWarp sample code for Unity☆28Updated 7 years ago
- RenderStream plugin for Unity☆39Updated last year
- Cheap arbitrary-surface projection mapping for 3D rendering.☆49Updated 8 years ago
- A test project to get Optitrack streaming into Unity 3D without using a .dll☆25Updated 10 years ago
- A simple Chromakeyer for the HDRP for Unity for Cinematic Virtual Production.☆20Updated 4 years ago
- Work without Augmenta hardware by simulating people moving in space☆34Updated last year
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- Domemaster package for Unity☆51Updated 8 years ago
- URG for unity3d☆46Updated 8 years ago
- Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.☆17Updated 8 years ago
- holographic effect for use with KinecV2 with ms sdk package in Unity3d☆14Updated 8 years ago
- Unity client implementation for the NatNet2OSCBridge. Supports Rigidbodies & Skeletons (specifically in "Full Skeleton" mode).☆15Updated 5 years ago
- ☆21Updated 5 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- ☆30Updated 6 years ago
- ☆18Updated 6 years ago
- Camera image effect for adjusting the viewport perspective using four corner handles (Unity3D).☆34Updated 3 years ago
- Bring your AnimVR creations into Unity☆34Updated 6 years ago
- ☆28Updated 5 years ago
- Unity scripts for controlling components with OSC☆11Updated 6 years ago
- ☆20Updated 4 years ago
- A quick script to control VFX parameters using OSC messages☆16Updated 4 years ago
- This is Scripts to do Projection Mapping on Unity.☆11Updated 8 years ago
- A minimal OSC receiver implementation for Unity.☆16Updated 2 months ago
- VJ set at CHANNEL#18 with Unity.☆22Updated 6 years ago
- An attempt at integrating custom effects and HAP video player to the Depthkit workflow.☆60Updated 5 years ago
- Utility library containing useful subgraphs for Unity VFX Graph☆19Updated 4 years ago