ourcade / ecs-dependency-injectionLinks
Showcasing the decoupling powers of ECS and DI in game dev
☆59Updated 3 years ago
Alternatives and similar repositories for ecs-dependency-injection
Users that are interested in ecs-dependency-injection are comparing it to the libraries listed below
Sorting:
- Raycasting plugin for Phaser 3. Documentation:☆96Updated 10 months ago
- Use Arcade Physics without Phaser.☆59Updated 6 months ago
- A high-performance, industry-standard 2D physics engine built on Box2D v3, delivering incredibly realistic and engaging web game experien…☆115Updated 6 months ago
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆303Updated 7 months ago
- ECS and multiplayer game development toolkit☆206Updated 2 years ago
- A Phaser 3 project template that uses Vite for bundling☆114Updated 4 months ago
- A grid based movement engine compatible with Phaser3.☆261Updated last week
- ☆356Updated 8 months ago
- Template for PixiJS using Typescript and Webpack☆182Updated 5 months ago
- this is custom dat.GUI only for phaser3 debug or etc☆73Updated 2 years ago
- A configurable asset pipeline for the web☆135Updated last month
- Phaser 3 multiplayer game example using geckos.io☆137Updated 2 years ago
- View and change Phaser 3 game properties☆49Updated 6 months ago
- A web-based IDE for HTML5 game development. Powered by Phaser.☆475Updated last year
- A Phaser 3 project template that uses TypeScript and Vite for bundling☆150Updated 4 months ago
- Example code for getting started with ECS in Phaser 3☆38Updated 3 years ago
- Build multiplayer web games played by millions! 👾 You focus on your game, Rune handles everything else, incl. backend and networking 🚀 …☆397Updated 2 weeks ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆148Updated 10 months ago
- ☆59Updated 4 months ago
- A Yoga powered layout library for PixiJS.☆130Updated 2 weeks ago
- HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)☆288Updated 2 years ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆214Updated 2 years ago
- A* search algorithm in TypeScript☆98Updated 2 years ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆266Updated last week
- An archetypal Entity Component System, built entirely in Typescript☆85Updated last year
- Entity-Component-System library for JavaScript.☆307Updated 2 years ago
- WIP platforming action adventure game. Made with Phaser.☆41Updated 2 years ago
- A high performance 2D game engine built in Typescript☆125Updated 2 years ago
- Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)☆184Updated 2 years ago
- UI Kit for the Phaser game engine. Rows, columns, viewports, scrollbars, stuff like that.☆285Updated last year