nkanaev / tipsyLinks
tiny playstationy renderer
☆423Updated last year
Alternatives and similar repositories for tipsy
Users that are interested in tipsy are comparing it to the libraries listed below
Sorting:
- Tetris clone for PlayStation 1 (PSX)☆372Updated 9 months ago
- Engine for making things with a MS-DOS feel, but for modern platforms☆1,121Updated last month
- NES emulator in <5000 bytes of C☆651Updated 7 months ago
- NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games o…☆478Updated 3 months ago
- Late ninties, PS1 inspired fantasy console☆443Updated 2 months ago
- Simple no bullshit text editor☆284Updated 6 months ago
- Wave Function Collapse library in C, plus a command-line tool☆353Updated 2 years ago
- Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators☆361Updated last month
- Template project for developing DOS games/apps with DJGPP, including source-level remote debugging with GDB and DOSBox.☆224Updated 2 years ago
- Work in progress SDK for creating Game Boy Advance games using Zig programming language.☆376Updated this week
- A tiny, embeddable language implemented in ANSI C☆1,361Updated 11 months ago
- An implementation of OpenGL 3.x-ish in clean C☆1,105Updated 2 months ago
- ☆207Updated 7 months ago
- framebuffer user interface☆261Updated 2 weeks ago
- The most minimal cross-platform GUI library☆1,028Updated 8 months ago
- Unintrusive algorithms for C arrays OR a C implementation of <algorithm> from C++☆214Updated last year
- Simple Pacman clone written in C99.☆535Updated last week
- TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.☆801Updated last year
- Argonaut Blazing Render (BRender) 3D engine☆559Updated 3 years ago
- MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in☆1,064Updated 3 months ago
- Cake a C23 front end and transpiler written in C☆605Updated 3 weeks ago
- PlayStation 1 bare-metal C examples☆226Updated 2 weeks ago
- Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)☆390Updated last week
- Programming language that targets the Nintendo Entertainment System☆714Updated 2 months ago
- An N64-like software renderer☆562Updated 6 years ago
- Simple, Fast, Portable Profiling☆392Updated 4 months ago
- A JSON parser written in 6502 assembly language.☆241Updated 4 years ago
- Single file C library for decoding MPEG1 Video and MP2 Audio☆852Updated 4 months ago
- A lightweight game development environment where games can be written in Wren☆480Updated 2 months ago
- Ray Tracer in 483 bytes (x86 boot sector)☆244Updated 10 months ago