binji / smolnes
NES emulator in <5000 bytes of C
☆650Updated 7 months ago
Alternatives and similar repositories for smolnes
Users that are interested in smolnes are comparing it to the libraries listed below
Sorting:
- Programming language that targets the Nintendo Entertainment System☆709Updated last month
- tiny playstationy renderer☆423Updated last year
- Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)☆390Updated 2 weeks ago
- Reconstructed source code of the game Duke Nukem II☆349Updated last month
- NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games o…☆476Updated 2 months ago
- SNESticle source code (circa ~2004)☆338Updated 3 years ago
- An IBM PC/XT emulator written in Rust.☆667Updated this week
- Engine for making things with a MS-DOS feel, but for modern platforms☆1,121Updated 2 weeks ago
- Simple Pacman clone written in C99.☆530Updated 4 months ago
- Disassembly of Legend of Zelda: Links Awakening DX☆856Updated last month
- Easily portable doom☆1,592Updated last week
- x86 emulation on the NES☆212Updated last month
- windows emulator☆621Updated 2 weeks ago
- Game Boy hardware research☆230Updated last year
- Tetris clone for PlayStation 1 (PSX)☆374Updated 8 months ago
- Gameboy emulator implemented in C, that also runs in the browser☆569Updated 2 months ago
- A Game Boy emulator with dynamic recompilation (JIT)☆312Updated last year
- Debug and fix your gameboy emulator☆222Updated 7 months ago
- Doom port for DOS, optimized to be as fast as possible!☆690Updated this week
- Ray Tracer in 483 bytes (x86 boot sector)☆244Updated 10 months ago
- Argonaut Blazing Render (BRender) 3D engine☆557Updated 3 years ago
- 8-bit chip and system emulators in standalone C headers☆1,091Updated last month
- A repository of gate-level simulators and tools for the original Game Boy.☆1,137Updated 2 months ago
- Simple x86 and DOS emulator for the Linux terminal.☆424Updated last month
- Template project for developing DOS games/apps with DJGPP, including source-level remote debugging with GDB and DOSBox.☆224Updated 2 years ago
- A repository of community-submitted Chip8 programs and their metadata☆168Updated last year
- 🥔 MOS-6502 and NES emulator in Rust (SDL/WebAssembly/Android/Embedded/Cloud)☆662Updated 5 months ago
- (unmaintained) recompiling NES roms into native executables☆572Updated 11 years ago
- A SNES emulator, in C☆124Updated last year
- A 23-byte “hello, world” program assembled with DEBUG.EXE in MS-DOS☆174Updated 2 years ago