ndrwmlnk / stroke-renderingLinks
learning to paint with differentiable stroke-based rendering
☆30Updated 2 years ago
Alternatives and similar repositories for stroke-rendering
Users that are interested in stroke-rendering are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] BlenderAlchemy: Editing 3D Graphics with Vision-Language Models☆74Updated 6 months ago
- Official implementation of 3Doodle: Compact Abstraction of Objects with 3D Strokes (SIGGRAPH 24', Journal track)☆107Updated 9 months ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆53Updated 5 months ago
- An implementation using NVIDIA Kaolin Wisp and Stable Diffusion that applies the Score Distillation Sampling to the task of Few-shot / si…☆36Updated 2 years ago
- Tracing Versus Freehand for Evaluating Computer-Generated Drawings (SIGGRAPH 2021)☆30Updated 9 months ago
- We present SimpModeling, a novel sketching system designed for amateur users to create desired animalmorphic heads.☆36Updated last year
- This repository includes the prototype system of SketchMetaFace.☆51Updated last year
- ☆30Updated 2 years ago
- Extended paper list for SGP 2024 course "Fundamentals and Applications of Sketch Processing".☆23Updated 11 months ago
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆45Updated 5 months ago
- Code for the paper: "Lifting Freehand Concept Sketches into 3D", Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, Adrien Bo…☆39Updated last year
- Official implementation of the paper titled "Mesh Neural Cellular Automata"☆18Updated 6 months ago
- Pytorch Code for "Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes"☆28Updated last year
- Maps a user-selected point to a segmentation which induces a low distortion parameterization☆52Updated last month
- Demo code for "A Unified Differentiable Boolean Operator with Fuzzy Logic" (SIGGRAPH 2024)☆29Updated 10 months ago
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆81Updated 2 years ago
- ☆18Updated 2 years ago
- ☆20Updated 11 months ago
- Environment light tools.☆66Updated last year
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆60Updated 5 months ago
- ☆59Updated 7 months ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆67Updated 3 years ago
- Code accompanying the NeurIPS 2022 paper: "NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos".☆150Updated 2 years ago
- Local text-driven editing of 3D shapes with Cascaded Score Distillation☆76Updated 11 months ago
- ☆40Updated 11 months ago
- Noise Free Score Distillation☆72Updated last year
- Official implementation of SyncTweedies: A General Generative Framework Based on Synchronized Diffusions (NeurIPS 2024)☆61Updated 10 months ago
- Official Repository of the Stanford-ORB dataset☆84Updated 5 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆54Updated 7 months ago
- ☆46Updated 3 years ago