nature-of-code / noc-2-processing-portLinks
☆16Updated 3 months ago
Alternatives and similar repositories for noc-2-processing-port
Users that are interested in noc-2-processing-port are comparing it to the libraries listed below
Sorting:
- ☆27Updated 3 years ago
- An implementation of Cohen-Sutherland line clipping Processing.☆20Updated 7 years ago
- Online cosine gradient generator for use w/ thi.ng/color☆75Updated 9 years ago
- A rewrite of my iso system,☆56Updated 3 years ago
- A library that allows you to use a shader to add post processing filters to any p5.js sketch.☆39Updated 2 years ago
- An archive of monoline vector fonts, and p5.js code to render them.☆100Updated this week
- CMYK color for p5js☆26Updated 6 years ago
- GUI library for Processing in which you only mention control elements in draw() at the places you need them.☆102Updated last month
- Recode of book "Nouveaux dessins géométriques et artistiques avec votre micro-ordinateur" (1985) with p5js☆229Updated 11 months ago
- screenshot-driven version tracking☆23Updated 3 years ago
- Project template repo for generative art projects on the fx(hash) platform☆58Updated 2 weeks ago
- real-time generative art project (using openFrameworks)☆116Updated 3 months ago
- A general porpose OpenGL app library☆127Updated 3 years ago
- ☆100Updated 11 months ago
- marching squares for p5.js☆38Updated 4 years ago
- A set of links related to computer & code history☆116Updated 5 months ago
- Current blog posts and consolidated historical articles from various other blog platforms used previously☆29Updated last month
- Lux Lingua introduction at SFPC☆23Updated 9 years ago
- Fifteen generative line implementations☆39Updated 6 years ago
- p5.js Hershey Vector Font Library☆62Updated 5 years ago
- A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration …☆12Updated 6 years ago
- Real-time collaborative GLSL livecode editor☆55Updated last year
- A virtual machine for creating visual live coding languages☆38Updated last year
- p5 post-processing library☆48Updated 2 years ago
- Physarum/organic simulations inspired by "36 Points". Interaction with gamepad for artistic installation. (using openFrameworks)☆205Updated 4 months ago
- ☆24Updated 2 years ago
- drawing++ class held fall 2022 at MIT☆15Updated last month
- cables development environment☆88Updated this week
- ☆75Updated last year
- iao☆20Updated last year