natecraddock / open-reckless-drivinLinks
A work-in-progress open source reimplementation of the classic Macintosh shareware game Reckless Drivin'
☆46Updated last year
Alternatives and similar repositories for open-reckless-drivin
Users that are interested in open-reckless-drivin are comparing it to the libraries listed below
Sorting:
- Create DOS programs with Zig☆76Updated 10 months ago
- ☆26Updated 5 years ago
- Another World/Out of This World engine reimplementation (with debugger)☆26Updated 3 weeks ago
- A project to bring the Zig Programming Language to the Sony PlayStation Portable!☆101Updated 3 months ago
- A retro-style gaming console running on bare x86 metal written in Zig☆55Updated 4 years ago
- Zig's ELF parser utility☆26Updated last month
- Simple fantasy computer architecture☆40Updated 2 years ago
- A collection of decompiled source code for Lucasfilm's SCUMM games.☆30Updated last year
- ZZT/Super ZZT emulator for Windows/Linux/HTML5☆64Updated last month
- Simple Minesweeper clone written in Zig, using SDL3 for graphics.☆18Updated 4 months ago
- The original Macintosh Wolfenstein 3D source release.☆46Updated 11 years ago
- Open source remake of Thimbleweed Park's engine☆49Updated last year
- ☆11Updated 3 months ago
- A tutorial that explains how to use macOS's Cocoa API in Pure-C.☆25Updated 10 months ago
- A simple easings library based on Robert Penner's functions☆26Updated last year
- A PlayStation emulator written in Rust.☆45Updated last year
- Remake of the videogame "BOOM" by Factor Software☆50Updated 2 months ago
- Chocolate Keen is a reverse engineering of Commander Keen in C/C++ and SDL. The goal is to be super accurate versus the original☆68Updated 9 months ago
- Starter pack for developing GBA games/applications with Zig☆16Updated last month
- 6502 fantasy console experiment / toy☆70Updated last year
- NES emulator written in Odin☆56Updated 5 months ago
- UI and drawing library with a small footprint written in C89☆13Updated 9 months ago
- A proof-of-concept project using Rust to write Mega Drive ROMs.☆67Updated 3 years ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆34Updated last year
- 8-bit emulator experiments in Zig☆90Updated last week
- A synth engine for Mach☆11Updated 2 years ago
- Raylib port for Sega Dreamcast☆48Updated 9 months ago
- Game Boy Advance Emulator. Yes, I'm awful with project names.☆45Updated 10 months ago
- Rust bindings to the Visual C++ 6 SDK☆26Updated 2 years ago
- The Only Low Level Library you'll ever need☆232Updated 2 weeks ago