mxdsa / populateTerrainLinks
update of maxscript populateTerrain originally written by Marc Lorenz
☆12Updated 6 years ago
Alternatives and similar repositories for populateTerrain
Users that are interested in populateTerrain are comparing it to the libraries listed below
Sorting:
- ☆14Updated 5 years ago
- Blender <> 3DSMAX FBX connector☆146Updated 2 years ago
- Easily copying and pasting of geometry between 3D Applications☆312Updated 3 years ago
- Substance Designer Custom Nodes Library☆132Updated 5 years ago
- shared OSL shaders for 3ds Max☆241Updated last year
- Blender addon to export UE4 Datasmith format☆432Updated 2 years ago
- blender addon for copy paste import / export☆358Updated last month
- Sample config file for ACES workflow in Blender☆102Updated last year
- Substance Painter Megascan Link plugins☆72Updated 3 years ago
- A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.☆187Updated 2 years ago
- Python bindings for the official Sketchup API☆198Updated 4 years ago
- Adobe Photoshop Script for auto creating layers out of masks☆34Updated 5 years ago
- BsMax Blender Addon (UI simulator/ Modeling/ Rigg & Animation/ Render Tools and ...☆261Updated last month
- Simple Renaming Addon for Blender☆197Updated last week
- Keyboard shortcuts and command references that unify experience with multiple 3D applications☆51Updated 2 years ago
- Blender addon for parametric objects☆240Updated last year
- ☆24Updated 3 years ago
- Arnold & OSL centric conversion rules for the Scene Converter in 3DS MAX.☆26Updated 3 years ago
- Branch of Blender featuring a Houdini Engine based modifier☆187Updated 6 years ago
- ACES helper for blender☆67Updated 3 years ago
- Link all render passes in Blender to a new EXR-mulitlayer save node☆122Updated last year
- Image composition utility to frame camera shots in 3ds Max.☆25Updated 3 years ago
- The Debris Maker is a collection of scripts for 3dsMax that procedurally generate and sometimes animate geometry.☆16Updated 5 years ago
- houdini hda tools focused on procedural modeling environments☆155Updated 3 months ago
- Bridge/Pipeline/Workflow import/export for Substance Painter.☆97Updated 5 years ago
- node_wrangler changed to support octane☆64Updated 5 months ago
- ☆101Updated 2 months ago
- Fixed Quixel Bridge Link plugin suite☆120Updated 3 months ago
- Python bindings for the official Sketchup API☆499Updated 3 weeks ago
- BerconMaps is a 3rd party texture plugin for Autodesk 3ds Max☆99Updated 3 months ago