mupfdev / rainbow-joeLinks
A classic 2D platformer game in the spirit of the 1990s.
☆16Updated 6 years ago
Alternatives and similar repositories for rainbow-joe
Users that are interested in rainbow-joe are comparing it to the libraries listed below
Sorting:
- YIRL is a Work in progress game engine aiming to be fully configurable, scriptable and mod friendly.☆19Updated last week
- A game engine utilising "Tiled" map files☆17Updated 2 years ago
- A simple C/SDL2 game engine☆11Updated 2 years ago
- A pair of super-simple game engines written with SDL to demonstrate that engines for different genres might not be that different after a…☆13Updated 8 years ago
- OpenGL Video Game☆24Updated last year
- GameCake is a cross platform build of Lua(JIT) with embedded libraries.☆31Updated 3 weeks ago
- A free RPG platformer☆31Updated last year
- FreeBlocks is a puzzle game with similar gameplay to Tetris Attack.☆30Updated 5 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Arcade game inspired by Fall Down. SDL 2, PC or OpenDingux.☆27Updated 3 years ago
- a game engine: lua, opengl es 2.0, native client☆197Updated 12 years ago
- The official source of the game Kroniax☆19Updated 8 years ago
- This repository was moved to GitLab: https://gitlab.com/solarus-games/zsxd☆26Updated 7 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 5 years ago
- Library for updating trophy information in hubzilla☆16Updated last month
- SDL Audio Output Plugin for FMOD Studio☆17Updated 3 months ago
- Automatically exported from code.google.com/p/gta2net☆21Updated 10 years ago
- Atom package to explore assets from several video games☆18Updated 4 years ago
- Goat Attack - Fast-Paced Multiplayer Pixel Art Shooter Game.☆38Updated last year
- This repository was moved to GitLab: https://gitlab.com/solarus-games/zelda-mercuris-chest☆20Updated 7 years ago
- Full of the diamonds board game driven by a Deer god and classical elements 💦☆31Updated this week
- A simple game made in C with SDL☆19Updated 2 years ago
- an open-source MOAI based point-n-click graphical adventure engine☆27Updated 11 years ago
- Fork of OpenSceneGraph for OpenMW-specific performance improvements☆29Updated 11 months ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated last year
- A rewrite of the game Anodyne in Monogame☆53Updated last month
- Replica of svn.icculus.org/alienarena☆9Updated 11 years ago
- Practical Entity Component System☆18Updated 6 years ago
- Open source remake of Thimbleweed Park's engine☆49Updated last year
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 11 months ago