munshkr / hydra-superdirtLinks
A Hydra extension for handling SuperDirt RMS events (envelope follower)
☆29Updated 2 months ago
Alternatives and similar repositories for hydra-superdirt
Users that are interested in hydra-superdirt are comparing it to the libraries listed below
Sorting:
- A simpler P5 intergration for Hydra☆16Updated 2 years ago
- Templates for paper submissions, technical questionnaires, etc.☆14Updated 9 months ago
- A collection of functions for Hydra☆55Updated last year
- A repository with suggestions, repertoire, tools and exercises for collaborating coders☆21Updated 2 weeks ago
- Connecting the Tidal live coding environment to MaxMSP☆40Updated 6 years ago
- s2hs2, an interface between TidalCycles and Processing. A visual form can be assigned to each letter on the computer keyboard, visualisin…☆29Updated 9 years ago
- Sampling engine implemented in Web Audio API (rough re-creation of Dirt)☆40Updated 9 months ago
- A setup to livecoding☆21Updated 5 years ago
- Sound pattern visualizer in Processing for TidalCycles☆55Updated this week
- Generate Hydra code randomly. Livecode it☆32Updated 3 years ago
- A bunch of tidalcycles-ready supercollider synths☆40Updated 5 years ago
- A parsing expression grammar for the TidalCycles pattern language.☆48Updated 3 years ago
- example of how to run p5glitch in Hydra☆22Updated 3 years ago
- some synth defs for SuperCollider☆26Updated 6 years ago
- Less Code | More Music 🌵 A framework for the SuperCollider programming language☆18Updated 2 years ago
- an environment and programming language for real time audio synthesis and algorithmic composition☆19Updated last year
- A haskell package adding spectral effects to Tidal☆32Updated 6 years ago
- A small library of various pixel shaders for texture processing in Jitter OpenGL☆30Updated 2 years ago
- An updated wavesets implementation☆19Updated 2 years ago
- Some abstractions that helps prototyping projects with the ofelia library and pure data☆27Updated 2 years ago
- A port of the Generative Design processing sketches to Max/MSP☆26Updated 4 years ago
- A light mastering chain for SuperCollider☆42Updated 5 years ago
- JavaScript External for Pure Data based on V8☆72Updated 8 months ago
- A Max/MSP patch for musical improvisation☆20Updated 6 years ago
- ☆40Updated 5 months ago
- Livecodable fractal flames☆19Updated 2 years ago
- 🍬 A custom element for wrapping the hydra-synth engine☆16Updated last year
- Live coding RAVE real-time models using TidalCycles and SuperDirt☆33Updated last year
- trying to make a GUI for tidal with threepenny-gui and codemirror☆29Updated 8 months ago
- A toolbox full of abstractions to help create your realtime audiovisual works in MaxMSPJitter☆50Updated 4 months ago