flordefuego / p5glitchHydraLinks
example of how to run p5glitch in Hydra
☆22Updated 3 years ago
Alternatives and similar repositories for p5glitchHydra
Users that are interested in p5glitchHydra are comparing it to the libraries listed below
Sorting:
- A simpler P5 intergration for Hydra☆16Updated 2 years ago
- A repository with suggestions, repertoire, tools and exercises for collaborating coders☆21Updated 2 weeks ago
- A Hydra extension for handling SuperDirt RMS events (envelope follower)☆29Updated 2 months ago
- A small library of various pixel shaders for texture processing in Jitter OpenGL☆30Updated 2 years ago
- s2hs2, an interface between TidalCycles and Processing. A visual form can be assigned to each letter on the computer keyboard, visualisin…☆29Updated 9 years ago
- Connecting the Tidal live coding environment to MaxMSP☆40Updated 6 years ago
- A collection of functions for Hydra☆55Updated last year
- Generate Hydra code randomly. Livecode it☆32Updated 3 years ago
- Sampling engine implemented in Web Audio API (rough re-creation of Dirt)☆40Updated 9 months ago
- Templates for paper submissions, technical questionnaires, etc.☆14Updated 9 months ago
- A haskell package adding spectral effects to Tidal☆32Updated 6 years ago
- ☆15Updated 4 years ago
- Use spectators smartphones as distributed speakers in live performances, soundworks - Max/MSP based framework☆33Updated 3 years ago
- A project filled with patches/code from the codevember 2019 challenge☆13Updated 5 years ago
- Repository for coding dojo sessions at the computational arts class of UdK Berlin☆18Updated 6 months ago
- A port of the Generative Design processing sketches to Max/MSP☆26Updated 4 years ago
- Multilingual collaborative live coding interface☆30Updated 5 years ago
- Thingie for echoing superdirt parameters to processing☆51Updated 4 years ago
- A bunch of tidalcycles-ready supercollider synths☆40Updated 5 years ago
- MegaDirt is a re-implementation of SuperDirt for TidalCycle. It is meant to be run into a DAW as plugin.☆29Updated 8 months ago
- Live coding RAVE real-time models using TidalCycles and SuperDirt☆33Updated last year
- Some abstractions that helps prototyping projects with the ofelia library and pure data☆27Updated 2 years ago
- A toolbox full of abstractions to help create your realtime audiovisual works in MaxMSPJitter☆50Updated 3 months ago
- hydra example for three js☆29Updated 3 years ago
- openFrameworks tutorials for Pure Data ofelia external.☆17Updated 4 years ago
- some synth defs for SuperCollider☆26Updated 6 years ago
- A tutorial on how to write SuperCollider plugins in C++☆24Updated last year
- my supercollider codes, version history is at the branches☆20Updated 6 years ago
- HOA wrapper classes for SuperCollider based on https://github.com/sekisushai/ambitools☆35Updated 2 years ago
- OCS app - live coding with videos and cameras☆28Updated 5 years ago