mofo7777 / Stackoverflow
All source codes I've provided on stackoverflow as an answer, usually under tag ms-media-foundation. Mediafoundation, audio, video, 3D, decoder, encoder.
☆34Updated 5 years ago
Alternatives and similar repositories for Stackoverflow:
Users that are interested in Stackoverflow are comparing it to the libraries listed below
- A program to decode h264 video format with DirectX Video Acceleration 2, from scratch, using mp4 file with Avcc format. Movie atoms, Nal …☆95Updated 4 years ago
- Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9☆69Updated 5 years ago
- Rendering uncompressed NV12 frames using D3D11.☆51Updated 7 years ago
- WebRTC with hardware accelerated video encoding.☆102Updated this week
- A set of unofficial minimal sample apps that demonstrate how to use certain parts of Microsoft's Windows Media Foundation API.☆244Updated 3 years ago
- A DirectX hardware video + audio capture with mixing capabilities and Media Foundation file encoding (Windows 8+)☆234Updated last year
- Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.☆41Updated 11 months ago
- Video renderer for ffmpeg.☆10Updated 2 years ago
- Different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...), a player, sequencer source, etc... Mediafoundatio…☆28Updated 6 years ago
- DXGICaptureSample☆100Updated 7 years ago
- build vlc3.0 (3.0.11) in Microsoft Visual Studio 2019☆35Updated 3 years ago
- win32 project uses ffmpeg and DXVA2 to decode video, and use DirectDraw to present video image☆29Updated 6 years ago
- A program that can scan existing FFmpeg/LibAV source files and dynamically generate a Visual Studio project file.☆182Updated 2 months ago
- libmdk codec plugin based on microsoft media foundation transform☆11Updated 2 years ago
- step by step learn how to code with ffmpeg api☆34Updated 3 years ago
- Library and Tool to parse H264 NAL units☆49Updated 2 weeks ago
- Repository for Windows Media Foundation related tools and samples☆156Updated 2 weeks ago
- Video capture and livestreaming of games using DirectX11 using Nvidia's Capture SDK and Nvidia's Video Codec SDK☆48Updated 7 years ago
- This is a solution containing Capturing windows screens with DXGI Desktop duplication, BGRA to NV12 conversion using DirectX rendering ca…☆18Updated 7 years ago
- Very basic sketch of rendering YUV frames via Qt/OpenGL☆58Updated 2 years ago
- Samples from Media Foundation Team Blog☆24Updated 3 years ago
- Cross Platform Screen Capture Library☆119Updated 10 years ago
- FFmpeg static libraries built with VS2015/VS2017 for Windows development.☆65Updated 6 years ago
- CMake script for retrieving, building and linking Google's WebRTC into a single static library.☆35Updated 3 years ago
- H264/HEVC Video Encoder for OpenGL☆59Updated last month
- Script for building ffmpeg with msvc.☆74Updated 3 years ago
- Windows Video Audio Capture, Save BMP file☆49Updated 7 years ago
- media player examples based on mdk sdk. runs on all platforms. sdk download:☆65Updated 2 weeks ago
- This repo contains samples that demonstrate the API used in Windows classic desktop applications.☆17Updated 3 months ago
- A window based camera library (Directshow) in c++.☆47Updated last year