mixandjam / MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
☆248Updated last year
Alternatives and similar repositories for MonumentValley-LevelDesign:
Users that are interested in MonumentValley-LevelDesign are comparing it to the libraries listed below
- Recreating the Axe Throw mechanic from God of War☆292Updated 4 years ago
- Recreating the drifting mechanic from Mario Kart☆176Updated 5 years ago
- A 2D Platformer Controller in Unity☆340Updated last year
- Recreating the Warp Strike mechanic from Final Fantasy XV☆143Updated 5 years ago
- Recreating the Blade Mode mechanic from Metal Gear Rising☆265Updated 5 years ago
- Recreating the Celestial Brush system from Okami☆264Updated 2 weeks ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆891Updated 6 years ago
- Recreating the Tactical Mode mechanic from Final Fantasy VII Remake☆156Updated 2 weeks ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆804Updated 6 years ago
- 2.5D Platformer | Unity☆185Updated 3 years ago
- A simple shader + example of a water surface with reflection in 2D☆425Updated 8 years ago
- Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets☆816Updated 4 years ago
- Recreating the Ink System from Splatoon☆508Updated 2 weeks ago
- Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draw…☆447Updated 4 years ago
- Repository for the Endless Runner Game Sample (Trash Dash)☆425Updated 2 years ago
- Demo Project using the Universal RP from Unity3D☆355Updated 4 years ago
- Example Project to demonstrate Vertex Animation Shaders using Shader Graph.☆227Updated 6 years ago
- Procedural animation example in Unity☆370Updated 2 years ago
- Recreating the Combat System from the Batman Arkham Series☆319Updated 2 weeks ago
- A basic node based dialogue system made for Unity.☆272Updated 3 years ago
- A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph☆475Updated 3 years ago
- Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph☆196Updated 3 years ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆112Updated 2 weeks ago
- Fracture any mesh at runtime☆1,189Updated 3 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆452Updated 5 years ago
- 🤺Third Person Character Controller for unity🤺☆491Updated 3 years ago
- Public release of the Unity Royale project. All of the assets are redistributable.☆1,045Updated 3 years ago
- Recreating the Slow Motion mechanic from SUPERHOT☆119Updated 5 years ago
- A powerful trajectory line for Unity☆210Updated 3 years ago
- The best way to implement singleton pattern in Unity.☆560Updated last month