CelestialAmber / Pokemon-Red-Unity
Recreation of Pokémon Red/Blue in Unity
☆113Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Pokemon-Red-Unity
- A fully-featured Pokemon Battle Simulator created with Unity 2019.☆56Updated 3 years ago
- Pokémon Unity Documentations/Wiki☆31Updated last year
- Recreating the Shotlock mechanic from Kingdom Hearts☆37Updated 5 years ago
- Pokemon Binary Importer Package - Directly import and translate binary 3DS files into Unity☆60Updated 2 years ago
- A Mega Man Engine for anyone to develop their games with in Unity.☆78Updated last year
- Recreating the GameBoy Advanced Fire Emblem Game Engine In Unity☆13Updated 4 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆77Updated 5 years ago
- Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door☆96Updated 3 years ago
- 🌳 A proof-of-concept Pokémon-style Retro RPG game framework created with Unity 🔥🌿💧⚡️☆184Updated 3 years ago
- Recreating the CSS from the Super Smash Bros. series☆47Updated 5 years ago
- Recreating the Dialogue system from Animal Crossing☆210Updated 4 years ago
- Prototype of 2D arcade style racing game☆77Updated 3 years ago
- Recreating the Dragonstrike FX from Overwatch☆36Updated 5 years ago
- 🎮 Nintendo Entertainment System emulator written in C# and run in Unity☆67Updated 2 years ago
- A lightweight RPG combat system for Unity that emulates the battle formulas from the original Dragon Quest.☆17Updated last year
- Recreating the Kingdom Select screen from Mario Odyssey☆47Updated 5 years ago
- Recreating the basic gameplay from Pikmin☆130Updated 4 years ago
- Tutorial for recreating Cave Story, the classic action-platforming game, in Unity3D.☆27Updated 5 years ago
- It's a simulator game made in Unity where you build a city inspired by games like Sim City or Cities Skylines☆52Updated 4 years ago
- Recreating the Slaparazzi minigame from Super Mario Party☆66Updated 4 years ago
- A Zelda-esque 2D Action RPG game built by three Oregon State University students in 10 weeks from the ground up.☆66Updated 6 years ago
- Zelda Clone using the Unity2D game engine. All scripting is done with C#☆11Updated 7 years ago
- A nice and simple Dialogue System for Unity.☆89Updated 5 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆64Updated 4 years ago
- Recreating the Warp Strike mechanic from Final Fantasy XV☆141Updated 5 years ago
- Recreating the rail movement system from Star Fox☆125Updated 4 years ago
- Recreating the HUD visual from the Metroid Prime series☆60Updated 5 years ago
- Pokémon Slot Machine in Unity☆23Updated 5 years ago
- "Animal Crossing: New Horizons" character customization UI - Unity 2019.2.5f1☆73Updated 4 years ago