matthewreagan / SpriteShatter
SKSpriteNode animation extension to 'shatter' a node into smaller pieces
☆37Updated 6 years ago
Alternatives and similar repositories for SpriteShatter:
Users that are interested in SpriteShatter are comparing it to the libraries listed below
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 5 years ago
- ⚗️ Collection of SpriteKit components for intermediate/advanced use cases.☆41Updated 3 years ago
- Demo of fragment shaders and SKWarpable with Apple's SpriteKit☆37Updated 6 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- SwiftUI support for drag and drop on iOS☆40Updated 5 years ago
- 💧Demonstrates a practical approach for liquid visualization using SpriteKit and CoreImage frameworks.☆23Updated 5 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 7 years ago
- Delightful color picker wheel for iOS in Swift.☆47Updated 2 years ago
- Swift Playground demonstrating how to get a "Duet" style trailing effect in SpriteKit.☆26Updated 7 years ago
- A simple API to get the length of a CGPath, UIBezierPath or NSBezierPath, written in Swift.☆86Updated 4 years ago
- Triangle background and view generator. This library generates container view full of configurable triangles which are regular UIViews an…☆50Updated 8 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- Core Image Perspective Playground☆28Updated 8 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 6 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Color picker for iOS made with ❤️☆37Updated 3 years ago
- A GCD-like queue powered with the magic (and ruggedness) of CFRunLoop.☆23Updated 5 years ago
- A library that identifies points where two CGPaths intersect☆68Updated 3 years ago
- Split NSAttributedText into glyph CGPath, convert NSAttributedText to SVG☆38Updated 5 years ago
- Alignment Control is a component to align top, middle, bottom, left, center, right.☆37Updated 5 years ago
- Simple slide show demonstration using Core Image Transitions and PHImageManager☆23Updated 9 years ago
- WWDC18 Scholarship Swift Playground☆48Updated 6 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- ARKit Demo for Physics☆21Updated 7 years ago
- Demo project demonstrating how to implement a lightning effect for Sprite Kit game on Swift☆51Updated 9 years ago
- Soundable allows you to play sounds, single and in sequence, in a very easy way☆94Updated 5 years ago
- Add a drop shadow to a UIVisualEffectView using a 9-part UIImage.☆62Updated 4 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- ☆44Updated 4 months ago
- An NSDatePicker that expands to show a graphical calendar view when focused.☆31Updated 3 years ago