matricks / bamLinks
Bam is a fast and flexible build system. Bam uses Lua to describe the build process. It's takes its inspiration for the script files from scons. While scons focuses on being 100% correct when building, bam makes a few sacrifices to acquire fast full and incremental build times.
☆156Updated last year
Alternatives and similar repositories for bam
Users that are interested in bam are comparing it to the libraries listed below
Sorting:
- a game engine: lua, opengl es 2.0, native client☆196Updated 13 years ago
- Full-color Unicode-enabled multi-layered terminal emulator using SDL☆51Updated 5 years ago
- Static lua compiler - Compile Lua code into C code.☆71Updated 13 years ago
- Tesseract - repo moved to http://tesseract.gg☆191Updated 8 years ago
- No bullshit vector library for C☆84Updated 5 years ago
- small, simple, <insert other words for s here> cross platform GUI library☆37Updated 5 years ago
- An Improved Quake C Compiler☆183Updated 2 months ago
- engine source code for the luxinia game engine☆27Updated 7 years ago
- Tiny documentation generator for 60 programming languages. Using Markdeep.☆210Updated 5 years ago
- Single file public domain networking library☆11Updated 10 years ago
- Premake 4☆76Updated 10 years ago
- Single file public domain networking library☆68Updated 4 years ago
- An experimental framework for low latency, high fps multiplayer games☆177Updated 12 years ago
- A small framework for making simple games.☆68Updated 6 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- YIRL is a Work in progress game engine aiming to be fully configurable, scriptable and mod friendly.☆19Updated this week
- Collection of C utilities taken and cleaned up from my other projects☆35Updated 8 years ago
- simple preprocessor☆68Updated last week
- OO language targetting Lua☆50Updated 11 years ago
- Maratis version 4 (experimental)☆69Updated 3 years ago
- texture packer and resource bundler☆31Updated 8 years ago
- Lua bindings for GLFW☆70Updated last year
- Lua bindings for nanovg.☆33Updated 2 years ago
- MOVED TO git.liten.app/krig/roam - Experiment in Minecraft-style voxel rendering, written in C.☆20Updated last year
- GLFW bindings for LuaJIT☆67Updated last year
- A mirror of the OctaForge engine repository☆51Updated 7 years ago
- Symmetric ciphers, hashes, microtime, random strings, big integers, and zlib compression☆28Updated 10 years ago
- Croc is an extensible extension language in the vein of Lua, which also wishes it were a standalone language. Also it's fun.☆80Updated 7 years ago
- A cross-platform game engine written in C☆50Updated 3 years ago
- A Just-In-Time compiler for the AngelScript language on x86 processors.☆251Updated 3 years ago