kinggath / WorkshopFrameworkLinks
Redesign of the FO4 Workshop Scripts
☆59Updated last month
Alternatives and similar repositories for WorkshopFramework
Users that are interested in WorkshopFramework are comparing it to the libraries listed below
Sorting:
- JSON-based data structures for Papyrus - the TESV Skyrim SE scripting language☆113Updated last year
- Mod Organizer 2 Plugins☆54Updated 11 months ago
- Parallelized, Incremental Build Automation for TESV, SSE, and FO4 Projects☆74Updated last year
- WIP skse64 plugin to fix stuff in Skyrim SE (and probably VR at some point)☆166Updated this week
- An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallo…☆128Updated 3 years ago
- A collection of TES5Edit/FNVEdit scripts for modders.☆91Updated last year
- Fallout 4 Script Extender☆130Updated 10 months ago
- Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is need…☆37Updated last month
- ☆42Updated 4 years ago
- Unofficial Skyrim UI SDK☆73Updated 10 years ago
- An integrated development environment for Bethesda Plugin Files.☆314Updated 7 months ago
- A fork of the main Wrye Bash repository.☆16Updated 5 years ago
- Standalone application for merging bethesda plugin files.☆51Updated 7 years ago
- A thirdperson camera mod for Skyrim Special Edition☆83Updated last year
- ☆36Updated 6 years ago
- ☆74Updated last month
- A Sublime Text 2 and 3 package for the Papyrus scripting language.☆48Updated 8 years ago
- Papyrus extender for Fallout 4☆11Updated last year
- A reverse-engineered resource for Fallout 4☆73Updated last year
- A PEX to Papyrus Decompiler for Skyrim, Fallout 4 and Starfield☆123Updated last year
- An xEdit scripting library that provides a variety of functions for the generation of patches☆43Updated last year
- WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files.☆53Updated 4 years ago
- A compiler for the Papyrus scripting language used by the Creation Engine.☆87Updated last year
- Collection of all SKSE64 compatible plugins☆130Updated 5 months ago
- A profiler for Skyrim's Papyrus scripting language.☆32Updated last year
- Launch-to-game and bypass the main menu.☆15Updated 4 years ago
- Plugins for Mod Organizer 2.☆71Updated 3 months ago
- The Fallout 4 masterlist.☆55Updated last week
- Bethesda Archive Browser & Extractor☆114Updated 4 months ago
- ☆31Updated 4 months ago