matheusgomes28 / 65k-cppLinks
6502 Emulator written in C++
☆13Updated 11 months ago
Alternatives and similar repositories for 65k-cpp
Users that are interested in 65k-cpp are comparing it to the libraries listed below
Sorting:
- Software synthesizer written in C++, using SDL 2 for its audio backend.☆24Updated 4 years ago
- C++ GUI starter project template with CMake and Cpack, Dear ImGui, and SDL2.☆89Updated 5 months ago
- Contains code from most of Javidx9s ConsoleGameEngine videos that is ported to olcPixelGameEngine☆50Updated 9 months ago
- C++ Doom is a C++ fork of Crispy Doom 5.7.2 which is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆140Updated 5 years ago
- A C++ program to read midi input and display things with Dear ImGui☆30Updated 3 years ago
- An example of using Dear ImGui with SDL☆44Updated 10 months ago
- This repository contains a list of SDL/SDL2 samples and projects. Mirror of https://gitlab.com/aminosbh/sdl-samples-and-projects☆175Updated 3 years ago
- A single file, easy to use, audio playback and synthesis framework☆114Updated 2 years ago
- Original DOOM source code adapted to use c++ with SFML☆55Updated 2 months ago
- A basic setup of SDL2 ( in my case for OSX Mojave and Catalina ) that initialises and demos SDL2, SDL2 Mixer, SDL2 Image, and SDL2 TTF☆59Updated 6 years ago
- CoroGB is an experimental gameboy emulator written in C++ w/ coroutines☆54Updated 6 months ago
- 2D game made from scratch in C++☆48Updated 4 years ago
- A port of the PixelGameEngine by OneLoneCoder to Mac☆62Updated last year
- VRSFML: Vittorio Romeo's SFML fork☆85Updated last week
- A curated list of awesome things related to the SFML☆104Updated 10 months ago
- Modern CMake modules for finding and using the SDL2 library as well as other related libraries: SDL2_image, SDL2_ttf, SDL2_net, SDL2_mixe…☆369Updated 3 years ago
- Implementation of P1386☆274Updated 2 years ago
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆22Updated last year
- A 2D game engine based on SDL2/C++☆84Updated 4 years ago
- Minimal example code for accessing audio hardware in C using native APIs for Windows, macOS, and Linux.☆24Updated 3 years ago
- Tutorial for libSDL2pp, C++11 bindings/wrapper for SDL2☆88Updated 3 years ago
- A Single-Header 2D Geometry Analysis Library☆304Updated last year
- This is a template project using CMake to serve as a jumping off point for you to build your masterpiece olcPixelGameEngine application.☆33Updated last year
- ☆124Updated 11 months ago
- SDL2's gesture API split out into a single-header library.☆31Updated 3 months ago
- A simple SDL2 audio library without SDL_Mixer for playing music and multiple sounds natively in SDL2☆186Updated 4 years ago
- Sleek multiplatform C++ 2D and 3D game creation!☆162Updated 3 weeks ago
- Interactively create an olcPixelGameEngine application from inside your browser!☆45Updated 4 months ago
- Minimal, fast OpenGL renderer for 2D sprites☆59Updated 8 years ago
- Code samples for ZillaLib (https://github.com/schellingb/ZillaLib)☆11Updated 5 years ago