Touché implementation w/ Arduino and PureData - Max/MSP
☆55Apr 8, 2013Updated 13 years ago
Alternatives and similar repositories for touche
Users that are interested in touche are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Arduino Library for Swept Frequency Capacitive Sensing using passive components and hardware timers.☆39Apr 30, 2016Updated 10 years ago
- ☆82Jun 4, 2012Updated 14 years ago
- Max/MSP Library for use by the MIT Laptop Ensemble☆11May 11, 2023Updated 3 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple editor for ESP code that runs inside the PDE☆20Oct 19, 2016Updated 9 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- Teensy3.2 (32 bit ARM Cortex-M4) configs AD5930 to output 100KHz sine wave☆12Dec 2, 2017Updated 8 years ago
- Marching cube on the GPU☆11Oct 1, 2012Updated 13 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 14 years ago
- A simple command-line utility to convert Autodesk FBX files to a custom JSON format.☆13Mar 27, 2013Updated 13 years ago
- ☆12Jun 16, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- RaspberryPi running headless Puredata with WEB UI ,MIDI I/O,Audio I/O , GPIO control and Ableton LINK☆17Jan 14, 2021Updated 5 years ago
- Parallel Stable Sort☆15Oct 11, 2015Updated 10 years ago
- Wavelet based surface reconstruction☆13Mar 12, 2010Updated 16 years ago
- Dimensional correctness☆11Jul 13, 2025Updated last year
- glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.☆13Apr 15, 2024Updated 2 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- Integrates Ogre3D 1.9 and PolyVox using a simple sphere example.☆14Apr 3, 2015Updated 11 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Sep 27, 2015Updated 10 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Useful statistics about your SPIR-V shader modules!☆15Jun 13, 2019Updated 7 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- Catmull Clark Subdivision Surfaces example built using three.js☆19Aug 22, 2018Updated 7 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Tools for working with the .svo file format☆23Jun 28, 2016Updated 10 years ago
- ☆11Aug 29, 2018Updated 7 years ago
- A Multiple GPU Implementation of the Smooth Particle Hydrodynamics Algorithm for Fluid Simulation☆14Mar 19, 2014Updated 12 years ago
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆16Apr 6, 2021Updated 5 years ago
- Interaction studies with a homemade Touché (swept-frequency capacitive) sensor☆25Feb 1, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- So far I have tried interfacing Max/MSP with External Hardware synthesizers through MIDI. I have also experimented with Interfacing Max/M…☆25Mar 4, 2023Updated 3 years ago
- Userland tools for debugging and testing the VC4 kernel driver.☆17Aug 2, 2016Updated 9 years ago
- JavaScript implementation of Craig Reynolds’s path-following algorithm☆18Mar 16, 2014Updated 12 years ago
- CUDA GPU Software Rasterizer☆15Oct 11, 2015Updated 10 years ago
- ah7zhWs☆16Jul 18, 2014Updated 12 years ago
- ☆15Jan 1, 2016Updated 10 years ago
- Hardware test suite☆31Nov 24, 2024Updated last year