lxteo / Cities-Skylines-Extended-Building-InfoLinks
Extended building information
☆15Updated 8 years ago
Alternatives and similar repositories for Cities-Skylines-Extended-Building-Info
Users that are interested in Cities-Skylines-Extended-Building-Info are comparing it to the libraries listed below
Sorting:
- Mod debugging/ reverse engineering tool for Cities: Skylines☆34Updated 10 years ago
- Mod for Cities:Skylines☆13Updated 2 years ago
- Contains skeleton source files for Cities Skylines modding API☆74Updated 10 years ago
- Lane control for Cities: Skylines☆22Updated 10 years ago
- A mod for Cities: Skylines that adds additional road building tools into the game.☆36Updated 9 years ago
- Mod for Cities:Skylines. Tool to remove or add traffic lights at intersections.☆33Updated 6 years ago
- Cities: Skylines :: [ARIS] Skylines Overwatch :: Efficient monitoring framework to monitor and categorize buildings, vehicles, citizens, …☆28Updated 8 years ago
- Mod for Cities: Skylines - Extends the Public Transport UI with additional list views and toggles☆36Updated 9 years ago
- A UI reskin mod for Cities: Skylines☆14Updated 10 years ago
- Unity3d InputMapper☆54Updated 10 years ago
- Legacy Voxelmetric framework☆252Updated last year
- A simple graph data structure specifically written to be compatible with the Unity game engine☆17Updated 2 years ago
- Lux – open source physically based shader framework for unity☆210Updated 10 years ago
- Patch that switches Unity theme from light to dark☆27Updated 5 years ago
- Shader Forge v1.42 for Unity 2018.3.3: Fixed dark background problem using professional editor skin, added support to Nintendo Switch pla…☆33Updated 6 years ago
- Procedural meshes in Unity, ooh jeaaah☆79Updated 6 years ago
- self written or modified plugins for blender.☆39Updated 10 years ago
- Input manager for Unity 5☆59Updated 10 years ago
- Unity Multipurpose Avatar☆165Updated 7 years ago
- Pieces of Subnautica's feedback system☆28Updated 10 years ago
- Easy-to-use developer console for Unity 5☆120Updated 10 years ago
- Time Rewind Mechanic Demo☆11Updated 9 years ago
- Proof of concept for a simple detour for functions in Cities: Skylines (or more generally: Unity 5 x64 on Windows.)☆90Updated 8 years ago
- My .gitignore for Unreal Engine 4 Projects, used as the base of Github's.☆98Updated 5 years ago
- Procedural, real time, city generation prototype for Unity3D.☆61Updated 9 years ago
- Double precision Vector Libraries for Unity3D☆164Updated 3 years ago
- Quick Voxel Terrain Engine for Unity☆96Updated 8 years ago
- A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.☆83Updated 10 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- Strumpy Shader Editor☆320Updated 8 years ago