llamacademy / worldspace-health-barsLinks
Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
☆13Updated 3 years ago
Alternatives and similar repositories for worldspace-health-bars
Users that are interested in worldspace-health-bars are comparing it to the libraries listed below
Sorting:
- In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to t…☆13Updated 2 years ago
- Infinite islands generation☆21Updated 6 years ago
- Lock picking mechanic in Unity☆15Updated 4 years ago
- Unity package that shatter glass☆37Updated last year
- Unity project, simple raycast/check sensors, to use for quick prototyping.☆16Updated 4 years ago
- 🐞🦨 Assets and scripts for debugging Unity projects.☆20Updated last month
- A Generic Quad-Tree data-structure in C#/Unity3D.☆15Updated 5 years ago
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 3 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 4 years ago
- Color Thief for Unity☆12Updated 2 years ago
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆12Updated 3 years ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 4 months ago
- Simple & Lightweight solution for managing configuration assets in Unity projects☆36Updated 7 months ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆33Updated 3 years ago
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 10 months ago
- Get a flat look for your models with one click, without touching your mesh!☆19Updated 7 years ago
- Simple command line argument parser for Unity☆44Updated 2 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆19Updated 2 years ago
- a script to deform any mesh into jelly. Written in C# for Unity.☆10Updated 7 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated 9 months ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Simple clock UI element in Unity using the Unity UI elements.☆8Updated 6 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆24Updated 6 months ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated last year
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 5 years ago
- ☆12Updated 5 years ago
- Layer-based Glow for Unity☆19Updated 2 months ago
- An attribute that allows you to use an enum as an index for arrays and lists☆14Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago