lizhe00 / PoseVocab
Code of [SIGGRAPH 2023] "PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling"
☆153Updated last year
Related projects: ⓘ
- SMPLitex – Official implementation☆87Updated 7 months ago
- High-Fidelity Clothed Avatar Reconstruction from a Single Image (CVPR2023)☆110Updated 3 months ago
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆78Updated 5 months ago
- Official repository of "Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control" (SIGGRAPH Asia 2021)☆107Updated 2 years ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆89Updated 3 months ago
- MonoHuman: Animatable Human Neural Field from Monocular Video (CVPR 2023)☆131Updated 8 months ago
- [ECCV 2022] ARAH: Animatable Volume Rendering of Articulated Human SDFs☆182Updated 6 months ago
- [CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion☆115Updated last month
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆154Updated 3 months ago
- [CVPR 2023] Learning Locally Editable Virtual Humans☆159Updated 4 months ago
- [CVPR 2023] UV Volumes for Real-time Rendering of Editable Free-view Human Performance☆140Updated 6 months ago
- [NeurIPS 23] Official repository for NeurIPS 2023 paper "Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction"☆102Updated 6 months ago
- ☆86Updated 3 years ago
- ☆243Updated last year
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆82Updated 4 months ago
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆131Updated 8 months ago
- [ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters☆187Updated 9 months ago
- INSTA - Instant Volumetric Head Avatars [Demo]☆130Updated last year
- Learning Disentangled Avatars with Hybrid 3D Representations. (Face, Body, Hair and Clothing)☆237Updated 11 months ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆84Updated last week
- ☆72Updated 2 years ago
- A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.☆90Updated 10 months ago
- Code for SIGGRAPH ASIA 2022 paper "Morig: Motion-Aware Rigging of Character Meshes from Point Clouds"☆89Updated last year
- [ECCV'22] Official PyTorch Implementation of "CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes"☆108Updated 2 years ago
- Repositories from THU-3DHuman☆53Updated 5 months ago
- The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"☆103Updated 10 months ago
- Inference code for "DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars"☆100Updated last year
- Official implementation for the paper Generative Neural Articulated Radiance Fields in NeurIPS 2022☆62Updated last month
- ☆67Updated last month
- A PyTorch implementation of "LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar"☆102Updated 5 months ago