Dota2 AI Framework
☆403Jun 30, 2026Updated 4 months ago
Alternatives and similar repositories for dota2ai
Users that are interested in dota2ai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is a deep Q-network (reinforcement learning) AI for Dota 2☆58Jan 9, 2017Updated 9 years ago
- Dota 2 Python AI☆102Dec 4, 2018Updated 7 years ago
- Ranked Matchmaking AI: An improved Dota2 AI based on Valve's default AI. Has more than 3 million subscribers on Steam.☆348May 23, 2024Updated 2 years ago
- Development of AI for Dota 2's 7.00 public AI API☆79Jun 9, 2017Updated 9 years ago
- Dota 2 Addon for Creep Block Episodic Reinforcement Learning☆39Aug 24, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Work in progress for a full-overwrite Dota 2 bot framework☆99Jun 12, 2017Updated 9 years ago
- ☆34Sep 28, 2017Updated 9 years ago
- DotaService is a service to play Dota 2 through gRPC☆134Feb 18, 2024Updated 2 years ago
- General Framework for Dota 2 AI Competitions☆76Nov 11, 2016Updated 9 years ago
- PyDota2 Framework Integrated with DotaService☆27Jan 17, 2019Updated 7 years ago
- A custom game mode inspired by Legion TD for DotA 2☆40Nov 9, 2022Updated 3 years ago
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆170Aug 13, 2018Updated 8 years ago
- 🐸 Python package for interacting with Dota 2 Game Coordinator☆224Mar 2, 2023Updated 3 years ago
- ☆14Jul 8, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- distributed RL spaghetti al arabiata☆35Mar 29, 2019Updated 7 years ago
- OpenDota: Open source Dota 2 data platform with automated replay parsing☆1,642Oct 30, 2026Updated last week
- A Panorama Module for custom timers in Dota 2☆17Mar 30, 2017Updated 9 years ago
- Dota2 AI bot☆425Aug 11, 2021Updated 5 years ago
- Commuication between Lua and any outside program☆12Mar 24, 2017Updated 9 years ago
- 📥 Game Tracker: Dota 2☆771Updated this week
- Tool that predicts the outcome of a Dota 2 game using Machine Learning☆373Dec 8, 2022Updated 3 years ago
- Managing the latex and bibliography files for a survey paper on RTS AI techniques☆12Feb 11, 2016Updated 10 years ago
- Faster, better Dota 2 Python replay parser.☆205Mar 28, 2015Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- My Dota 2 Bot Script☆111Apr 11, 2021Updated 5 years ago
- A2C, ACKTR and A2T implementations for ViZDoom☆10Dec 18, 2017Updated 8 years ago
- A Helper Library to use vector targeting for dota lua abilities.☆13Mar 10, 2026Updated 7 months ago
- ☆22Apr 17, 2015Updated 11 years ago
- UAlbertaBot☆530May 19, 2023Updated 3 years ago
- ☆24Feb 15, 2022Updated 4 years ago
- Dota 2 API for machine learning☆27Dec 13, 2018Updated 7 years ago
- A C# library to interface with the Game State Integration found in Dota 2.☆236Feb 7, 2024Updated 2 years ago
- A really great Dota 2 game mode.☆245Oct 21, 2026Updated 2 weeks ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- PyTorch implementation of Memory Augmented Self-Play☆52Oct 26, 2020Updated 6 years ago
- Code to reproduce Supervised Policy Update (ICLR 2019)☆17Dec 8, 2022Updated 3 years ago
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆52Dec 11, 2024Updated last year
- Custom hero selection in Panorama/Lua for Dota 2 custom games☆25Jul 9, 2016Updated 10 years ago
- A Starcraft: Broodwar bot using BWAPI☆17Sep 8, 2012Updated 14 years ago
- Tournament Manager Software for StarCraft AI Competitions☆78Oct 21, 2026Updated 2 weeks ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆15Jan 1, 2019Updated 7 years ago