leyiqiang / fighting_the_landlordLinks
Fighting the Landlord AI 基于Minimax和MCTS的两种斗地主算法
☆15Updated 4 years ago
Alternatives and similar repositories for fighting_the_landlord
Users that are interested in fighting_the_landlord are comparing it to the libraries listed below
Sorting:
- 一个基于skynet的简单服务器框架☆26Updated last year
- sproto-js☆16Updated 6 years ago
- ☆23Updated 6 months ago
- ☆12Updated 2 years ago
- 暗黑战神 简易搭建代码,集成了需要的第三方的库☆2Updated 9 years ago
- 一个对接skynet的cocos简单客户端,可直接对接 https://github.com/xinjuncoding/mmoarpgserver☆16Updated 9 years ago
- ☆18Updated 7 years ago
- 麻将的胡牌、听牌 和番数 算法☆29Updated 5 years ago
- skynet实现的mmorpg服务端☆25Updated 7 years ago
- PySkynet is a library for using skynet in python.☆18Updated 2 years ago
- 在kbengine中实现Promise风格的Async异步同步化编程☆14Updated 6 years ago
- cocos2dx 播放视频插件, 支持lua调用☆13Updated 10 years ago
- ☆24Updated 2 years ago
- 网格寻路算法(jps+路径平滑)☆22Updated 6 months ago
- ☆12Updated 6 years ago
- cloudwu's sproto js 实现☆18Updated 5 years ago
- 这是仿炉石传说的一个卡牌游戏,客户端是unity3D,服务器是KBEngine☆11Updated 6 years ago
- 自定义的 Skynet 日志文件服务,实现按日期建文件夹,单个服务可享有独立日志文件☆21Updated 5 years ago
- 闹群日麻游戏 A Japanese mahjong game for Toyama Nao fan group☆24Updated 5 years ago
- ☆15Updated 5 years ago
- ☆10Updated 7 years ago
- 六边形网格地图寻路☆11Updated 3 years ago
- 为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。☆14Updated 8 years ago
- 使用 lua 语 句实现一些设计模式,配合笔记。☆13Updated 5 years ago
- ☆13Updated 5 years ago
- ☆9Updated 4 years ago
- Cocos Creator 3.x 热更新生成工具☆14Updated 2 years ago
- Skynet profile 库,方便注册以统计函数真正的开销☆12Updated 5 years ago
- skynet aoi☆27Updated 6 months ago
- ☆12Updated 3 years ago