learning3d / assignment4Links
3D Gaussian Splatting and Diffusion Guided Optimization
☆34Updated 3 months ago
Alternatives and similar repositories for assignment4
Users that are interested in assignment4 are comparing it to the libraries listed below
Sorting:
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- A lightweight tool for camera pose visualization☆161Updated last year
- Template repository for creating and registering new methods in NerfStudio.☆55Updated last year
- ☆67Updated 2 years ago
- ☆337Updated last year
- Official code for CVPR 2023 Paper, HexPlane: A Fast Representation for Dynamic Scenes☆303Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆315Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated last year
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆235Updated 10 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 10 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 7 months ago
- Official Code for Bayes' Rays Paper☆154Updated last year
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆197Updated 8 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆92Updated last year
- [ CVPR 2025 ] We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environment…☆189Updated 3 months ago
- ☆178Updated 11 months ago
- [ICLR 2024] Code for LEAP: Liberate Sparse-view 3D Modeling from Camera Poses☆190Updated last year
- ☆139Updated 7 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆194Updated last year
- 3D Gaussian Splatting adapted version of OmniSeg3D (CVPR2024)☆103Updated last year
- Stereo4D dataset and processing code☆286Updated 2 months ago
- [3DV 2025 Oral]: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining☆225Updated 2 months ago
- [ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information☆197Updated 8 months ago
- A curated list of awesome scene representation(NeRFs) papers, code, and resources.☆156Updated last year
- Rendering Basics with PyTorch3D☆51Updated 11 months ago
- MEt3R: Measuring Multi-View Consistency in Generated Images☆156Updated 6 months ago
- Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View, 3DV2025☆189Updated 10 months ago
- Feature splatting based on INRIA GS rasterizer☆99Updated 2 months ago
- A framework for 4D reconstruction from monocular videos.☆346Updated 11 months ago
- ☆183Updated last year