LZ Konami Compression Tools
☆29Sep 14, 2021Updated 4 years ago
Alternatives and similar repositories for lzkn
Users that are interested in lzkn are comparing it to the libraries listed below
Sorting:
- example code for Mode 7 perspective☆13Apr 13, 2016Updated 9 years ago
- LZSS compressor - Desert/Jungle/Urban Strike (Mega Drive)☆13Jul 14, 2020Updated 5 years ago
- Compression Tools for Konami Compression variant 1 (LZKN1)☆14May 4, 2020Updated 5 years ago
- Sega Dreamcast loader for GHIDRA☆27Jun 24, 2021Updated 4 years ago
- Decompiled source of the famous RNC ProPack compression tool☆62Feb 27, 2026Updated last week
- Codemasters Sega Mega Drive / Genesis games Images converter☆21Jun 20, 2017Updated 8 years ago
- NES Assembly Programming☆31Aug 16, 2016Updated 9 years ago
- SEGA Master System Assembly Programming☆16Aug 16, 2016Updated 9 years ago
- Dune Map Editor☆11Jul 14, 2020Updated 5 years ago
- Full disassembly of Mega Man 6 (NES)☆17Dec 23, 2020Updated 5 years ago
- PowerPacker by Nico François (decompiled source code)☆31Aug 10, 2020Updated 5 years ago
- Loader for SNES ROMs☆43Mar 27, 2024Updated last year
- PC-Engine Assembly Programming☆19Aug 16, 2016Updated 9 years ago
- Assorted compression formats for the Sega Mega Drive☆49Sep 3, 2025Updated 6 months ago
- Game Boy Assembly Programming☆18Mar 12, 2019Updated 6 years ago
- Dragon's Castle☆31Dec 6, 2016Updated 9 years ago
- Sega Channel LZSS tools☆23Oct 4, 2021Updated 4 years ago
- Megadrive MEGAPACK source code. Original 68k compression algo by Jon Menzies☆40Feb 5, 2026Updated last month
- IDA debugger for SNES roms☆19Apr 14, 2021Updated 4 years ago
- Disassembly of Fushigi no Dungeon 2: Fuurai no Shiren☆12Jul 13, 2023Updated 2 years ago
- Kosinski compressor that aims to produce identical output to Sega's original.☆26Jun 7, 2023Updated 2 years ago
- Convert PNG images into Sega Master System tile format☆28May 27, 2025Updated 9 months ago
- Polygon construction library for PC Engine☆23Oct 26, 2025Updated 4 months ago
- Porting of Cloudberry Kingdom from the original C# XNA code, running on Xbox and PC, to C++ for Wii U, Playstation, Mac, Linux.☆10Aug 10, 2016Updated 9 years ago
- Open Fodder and Cannon Fodder Map Editor☆13Jan 6, 2026Updated 2 months ago
- A very basic 160 4bpp snes superfx demo☆16Sep 10, 2024Updated last year
- Simple image-decompressing program for WayForward's .anb format used in their game DuckTales: Remastered☆13Nov 23, 2024Updated last year
- Sega Dreamcast RAM Loader for IDA Pro☆11Sep 5, 2015Updated 10 years ago
- Special IDA Pro tools for the Sega Genesis/Megadrive romhackers☆69Apr 29, 2021Updated 4 years ago
- Collection of compressors, built upon a small and simple graph-based LZSS framework.☆31Jul 10, 2025Updated 7 months ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Apr 13, 2020Updated 5 years ago
- Dreamcast GDI disc image utilities GUI☆14Mar 9, 2018Updated 7 years ago
- Binary "disassembler" interpreting as raster scan-lines and pixel maps☆12Aug 6, 2018Updated 7 years ago
- Text tilemap based game development environment☆16May 5, 2019Updated 6 years ago
- Simple platformer for SNES☆15Jul 8, 2025Updated 7 months ago
- Sega Mega Drive Tools for IDA (second instance)☆53Feb 19, 2026Updated 2 weeks ago
- Chip & Dale 2 for NES Back-From-Source project☆17Jan 22, 2019Updated 7 years ago
- This is an example project for loading and executing an MMD file as used in Sonic CD, and can be used as a basis for original Mega CD hom…☆14Feb 6, 2020Updated 6 years ago
- Tools, hacks, technical info about good old games☆16Jan 21, 2024Updated 2 years ago