Zitga-Tech / ZBase.Foundation.PoolingLinks
Object pooling for Unity
☆24Updated last year
Alternatives and similar repositories for ZBase.Foundation.Pooling
Users that are interested in ZBase.Foundation.Pooling are comparing it to the libraries listed below
Sorting:
- A runtime dependency injection framework for the Unity Game Engine!☆43Updated 6 months ago
- The ultimate Unity Text Mesh Pro helper package.☆42Updated 6 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆36Updated 5 months ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 2 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated 8 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 6 months ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆31Updated last year
- Keep a history of all the builds you do.☆38Updated last year
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆64Updated 6 months ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆64Updated last year
- Runtime easy to use debug panel☆63Updated last month
- An MVVM framework for Unity that utilizes C# Source Generator for better performance, based on CommunityToolkit.Mvvm☆14Updated last year
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- A number of flat color palettes for Unity 3D☆27Updated 5 years ago
- ☆23Updated 4 years ago
- Game builder (and automation) for Unity☆22Updated last year
- Configurable generic class for managing local data saved on device.☆38Updated 2 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated last month
- Spoke is a tiny declarative reactivity engine for Unity.☆43Updated last week
- A source generator that automatically generates a cache of components for Unity.☆37Updated last year
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 3 years ago
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆22Updated 5 months ago
- A tool to export ScriptableObject database from either Google Spreadsheet or CSV by utilising cathei/BakingSheet and C# Source Generator.☆14Updated last year
- A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor☆36Updated 11 months ago
- 👨👩👧 Format strings with HTML-like tags (Unity's Rich Text) in LINQ fashion☆24Updated 3 years ago
- This package provides a component to reduce jaggies in uGUI elements.☆49Updated 2 months ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆39Updated 3 months ago
- Simple math expression parser library for Unity☆52Updated 2 years ago
- A GameObject Tagging System for Unity.☆40Updated 4 months ago