kvietcong / rusty-boidsLinks
Simple Boids programmed in Rust, using Bevy
☆18Updated 2 years ago
Alternatives and similar repositories for rusty-boids
Users that are interested in rusty-boids are comparing it to the libraries listed below
Sorting:
- A library to draw pixels in bevy☆50Updated 9 months ago
 - A few "fun" examples for the Bevy engine !☆23Updated last year
 - Persist game settings like music volume or graphic settings in a nice toml file in the right location.☆29Updated 3 months ago
 - Voxel game written in Bevy making heavy use of WGSL compute shaders☆107Updated last year
 - A bevy engine asset loader for importing Magica Voxel models, scenes, and animations☆43Updated last month
 - Define mesh-based VFX in RON files and load them into bevy☆23Updated 2 months ago
 - Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆77Updated last month
 - Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Updated 2 years ago
 - A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆225Updated 11 months ago
 - App compute plugin for Bevy☆106Updated 6 months ago
 - ☆159Updated 5 months ago
 - A 3d gizmo for transforming entities in Bevy.☆171Updated 5 months ago
 - Animation graphs in Bevy!☆154Updated last week
 - 2D & 3D procedural generation with WFC/Model synthesis in Rust☆124Updated 2 weeks ago
 - ☆68Updated 6 months ago
 - Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
 - A convenient on-screen message print macro for bevy.☆42Updated last year
 - Fast AABB rendering plugin for Bevy Engine.☆97Updated last year
 - Cross-platform ergonomic abstractions for async programming in Bevy.☆81Updated 3 weeks ago
 - A plugin to use the kajiya renderer with bevy☆117Updated 3 years ago
 - Vertex pulling for bevy☆33Updated 2 years ago
 - An atomic save/load system for Bevy Game Engine.☆20Updated 2 years ago
 - Real-time procedural generation of maps, textures, terrain, planets and more!☆117Updated 3 weeks ago
 - A native and WASM compatible Particle System implementation for Bevy☆69Updated 11 months ago
 - A simple and incomplete SVG drawer for the Bevy engine.☆131Updated 2 weeks ago
 - Toon Shader for the bevy game engine☆117Updated last year
 - Polyline Rendering for Bevy☆204Updated 3 weeks ago
 - A bevy 3D text mesh generator for displaying text☆69Updated last year
 - Mod Bevy games with WASM☆130Updated last year
 - Asynchronous operations for Bevy Engine☆68Updated last year