krystalgamer / usm-debug-menuLinks
Ultimate Spider-Man Debug menu recreation for PC
☆17Updated last year
Alternatives and similar repositories for usm-debug-menu
Users that are interested in usm-debug-menu are comparing it to the libraries listed below
Sorting:
- A work-in-progress reimplementation of Grand Theft Auto 2.☆9Updated last year
- Free camera, car spawner and more!☆17Updated 2 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆47Updated 3 years ago
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆32Updated last year
- SilentPatch for AquaNox☆22Updated 5 years ago
- ☆31Updated 2 months ago
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆31Updated last week
- An unofficial patch and SDK for Dead Rising 1 on PC☆65Updated 2 years ago
- Hitman C47 Scene Editor☆31Updated 2 months ago
- RenderWare "Graphics" 3 (3.5), PlayStation 2 — Evaluation Edition☆17Updated 4 years ago
- Silent Hill Reverse Engineering File Formats☆31Updated this week
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆18Updated 2 years ago
- ☆11Updated 2 years ago
- Decompilation of Ty the Tasmanian Tiger☆27Updated last week
- ☆35Updated 3 months ago
- A tool for 007: Quantum of Solace☆11Updated 3 years ago
- NFRage - framework that makes it easy to recreate lost old racing games.☆12Updated 2 years ago
- A WIP matching decompilation of Need for Speed Most Wanted's vehicle physics.☆19Updated 2 years ago
- RenderWare Graphics 3.7.0.2, PC-Windows — Evaluation Edition☆35Updated 4 years ago
- Reimplementation of Metal Gear Solid V: The Phantom Pain's backend server☆24Updated 9 months ago
- Manhunt patches☆58Updated last year
- SILENT HILL 2 Debug Symbol information dump from dwarf2cpp☆17Updated 3 years ago
- RenderWare Graphics 3.7.0.2, PC-Windows☆28Updated 3 months ago
- SilentPatch for Metal Gear Rising: Revengeance☆34Updated 2 years ago
- Noesis plugins for models and textures.☆27Updated last year
- A set of tools for editing Visceral Games after "The Godfather (2006)"☆13Updated last year
- Debug menu for GTA☆47Updated 6 years ago
- ☆18Updated 2 years ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆38Updated this week
- Prey 2006 SDK integrated with Doom 3 GPL release☆33Updated last month