koyashiro / generic-data-containerLinks
A generic and type-safe wrapper for DataContainer.
☆14Updated 9 months ago
Alternatives and similar repositories for generic-data-container
Users that are interested in generic-data-container are comparing it to the libraries listed below
Sorting:
- Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene☆77Updated 3 months ago
- This package enables the execution of Udon from a separate thread.☆47Updated last year
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆113Updated 8 months ago
- UdonZip is a ZIP parser written in Udon for VRChat.☆34Updated 3 years ago
- ☆77Updated 3 years ago
- VRChat kart system by UdonSharp☆73Updated 4 years ago
- Udon script for VRChat to link players to moving platforms.☆37Updated 10 months ago
- VRChat World Pen.☆88Updated 2 weeks ago
- List implementation for UdonSharp.☆32Updated 2 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆121Updated 4 months ago
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆188Updated this week
- Non-destructive Parameter Smoother for VRChat Avatars 3.0☆18Updated last year
- The OSC library for VRChat (.NET Standard)☆53Updated 3 months ago
- Dynamicly fit colliders to avatars humanoid armature.☆40Updated this week
- VRChat用乗り物床面追従システム☆34Updated 2 years ago
- UdonXML is an XML parser written in Udon for VRChat!☆30Updated 4 years ago
- Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package…☆216Updated 3 months ago
- The tool to upload multiple avatars continuously with tagging version☆71Updated last week
- VRChat Avatar tool which lets you select players and attach GameObjects to them☆128Updated 2 years ago
- ☆121Updated last week
- Helper resource to test vrchat udon scrips logic from unity editor☆58Updated 4 years ago
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆102Updated last year
- A VRChat system that will assign a unique object to every player in the world.☆86Updated last year
- WIP Package Template Repository☆84Updated 9 months ago
- A set of purpose-built Udon Behaviours and tools to make your own☆190Updated last year
- VRChat上での動きをHumanoidAnimationとして出力します☆74Updated 9 months ago
- ☆24Updated 5 months ago
- Shader Graph target for the Unity built-in pipeline☆127Updated 10 months ago
- A simple mirror prefab for mirrors that show players only without any background in VRChat☆115Updated 3 years ago
- ☆93Updated last month