kouky / iOS-SpriteKit-Pong
Pong using Sprite Kit with Double Dispatch for physics body contacts
☆45Updated 9 years ago
Alternatives and similar repositories for iOS-SpriteKit-Pong:
Users that are interested in iOS-SpriteKit-Pong are comparing it to the libraries listed below
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- A simple tapping game mechanic similar to Flappy Bird built in iOS7's SpriteKit☆60Updated 11 years ago
- Bulging eyes Purikura effect☆26Updated 8 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 7 years ago
- Source code for High Performance Core Data talk☆65Updated 2 years ago
- Core Image Volumetric Rendering☆61Updated 8 years ago
- An introduction to image processing with Metal and Swift☆17Updated 9 years ago
- A custom shader for Sprite Kit in iOS☆48Updated 7 years ago
- Light-weight, operator-overloading-free complements to CoreGraphics!☆45Updated 7 years ago
- Implementation of EventDispatcher pattern using Swift Protocol Extensions☆18Updated 9 years ago
- SpriteKit game scene transitions with shaders☆46Updated 9 years ago
- A more accurate replacement for UISlider☆123Updated 5 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Updated 5 years ago
- A small library for creating liquid for use with SpriteKit on iOS and OS X.☆73Updated 8 years ago
- A demonstration of two UISplitViewControllers as children of a UITabBarController☆22Updated 10 years ago
- Snow globe framework is delightful / slightly cheese easter egg for christmas season. Turns your awesome app into a snow globe, when user…☆62Updated 6 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆24Updated 11 years ago
- ☆51Updated 9 years ago
- Set of solutions for responsive design in iOS 8 with Autolayout and Size Classes, including general images/views/labels, resizing cells f…☆36Updated 8 years ago
- A sliding level selector menu for SpriteKit iOS 7 games with a scrolling parallax background☆25Updated 8 years ago
- A walkthrough view controller class for iOS designed to simplify the creation of the walkthrough design pattern.☆231Updated 11 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 9 years ago
- Swift Heads: Universal SpriteKit Template for iOS, tvOS & OSX - 3 Platforms with 1 codebase!☆34Updated 9 years ago
- Swift implementation of SpriteKit SKScene with scrollable team selection☆27Updated 10 years ago
- The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.☆144Updated 9 years ago
- Sharing Data with WatchKit Examples☆66Updated 10 years ago
- BMGlyphLabel and BMGlyphFont class for iOS7 Sprite Kit☆31Updated 8 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- An activity indicator library for Apple Watch and a sample to push the limit of animation in watchOS 2. — Edit☆75Updated 9 years ago