kornelski / lodepng-rustLinks
All-in-one PNG image encoder/decoder in pure Rust
☆100Updated 3 months ago
Alternatives and similar repositories for lodepng-rust
Users that are interested in lodepng-rust are comparing it to the libraries listed below
Sorting:
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Updated 5 years ago
- Macro to generate num::FromPrimitive instances for enum that works in Rust 1.0☆66Updated 3 years ago
- Rust bindings to HarfBuzz☆79Updated 3 weeks ago
- Rust bindings for FreeType library☆91Updated 8 months ago
- A crate that exposes some SIMD functionality on nightly Rust; to be obsoleted by stdsimd☆82Updated 2 months ago
- A cgmath physics library that can be used with Specs☆109Updated 5 years ago
- OS-native file dialogs on Linux, OS X and Windows☆157Updated 2 years ago
- Rust vorbis decoder☆280Updated 2 years ago
- Rust (MIR) → SPIR-V (Shader) compiler☆59Updated 7 years ago
- A Rust implementation of DEFLATE algorithm and related formats (ZLIB, GZIP)☆185Updated last year
- Text rendering with glium☆49Updated 5 years ago
- In support of measuring heap allocations in Rust programs.☆101Updated 6 years ago
- Concatenate identifiers in a macro invocation☆93Updated 2 years ago
- A Rust library for zero-allocation parsing of binary data.☆49Updated 2 years ago
- A pure Rust implementation of DEFLATE decompression☆45Updated 6 years ago
- ASCII-only equivalents to `char`, `str` and `String`.☆73Updated last year
- A global allocator for Wasm that traces allocations and deallocations for debugging purposes.☆106Updated 4 years ago
- JPEG decoder written in Rust -- currently in maintenance mode☆158Updated 3 months ago
- Candidates for inclusion in the Rust standard library☆88Updated 2 years ago
- Cross-platform interface to the `errno` variable☆72Updated 3 weeks ago
- Live reloading for Rust programming☆100Updated 5 years ago
- Shared resource dispatcher☆247Updated 7 months ago
- String interning for Rust☆204Updated 3 weeks ago
- A Gfx 2D back-end for the Piston game engine☆56Updated last year
- Shred based event handler☆59Updated 3 years ago
- A typesafe store keyed by types and containing different types of values.☆179Updated 6 years ago
- MOPA: My Own Personal Any. A macro to implement all the `Any` methods on your own trait.☆116Updated 2 years ago
- Generic and convenient `std` atomics via `Atomic<T>`☆47Updated 4 months ago
- A font loading utility written in rust.☆53Updated 2 years ago
- Rust bindings to the awesome stb_image library☆76Updated last year