kettek / staxieLinks
Sprite/pixel editor for making sprite stacks and/or indexed sprites
☆19Updated 8 months ago
Alternatives and similar repositories for staxie
Users that are interested in staxie are comparing it to the libraries listed below
Sorting:
- Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.☆56Updated 2 months ago
- A 2D Dark Souls like game made in Go☆16Updated 3 weeks ago
- Aseprite JSON loader for Go (Golang)☆66Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆113Updated last year
- Camera package for Ebitengine v2☆33Updated last week
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- Ebitengine framework for creating simple grid-based games☆12Updated last month
- Assistance for Ebitengine pixel art games.☆24Updated last year
- Text rendering package for Ebitengine.☆68Updated 6 months ago
- You know Ebitengine but not Kage?!☆109Updated 3 months ago
- A Godot-inspired action input handling system for Ebitengine☆93Updated 11 months ago
- The only scene manager you will ever need for Ebitengine☆42Updated last year
- Networked Entity Component System; a networking layer for donburi☆31Updated 6 months ago
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆44Updated 2 years ago
- Dear ImGui renderer for Ebitengine☆136Updated 2 years ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆89Updated last week
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆43Updated 2 months ago
- ☆60Updated last week
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆474Updated last week
- A cgo-free SDL3 binding.☆129Updated 3 weeks ago
- A gamedata package that provides convenient cross-platform storage for games☆42Updated last month
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆158Updated last year
- Simple camera for ebiten☆32Updated 2 years ago
- My LD54 game☆16Updated 2 years ago
- Basic game development examples using Go and Raylib☆29Updated 4 months ago
- A tiny, slow-paced world and colony building game.☆46Updated 2 months ago
- An Aseprite JSON parser for Golang☆10Updated last year
- Comparative benchmarks for Go ECS implementations☆15Updated 2 weeks ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Updated 4 months ago