karorogunso / SagaECOLinks
SagaECO - New Version
☆48Updated 6 months ago
Alternatives and similar repositories for SagaECO
Users that are interested in SagaECO are comparing it to the libraries listed below
Sorting:
- An extension to Mono.Cecil that provides helper methods for simple method injection.☆69Updated 7 years ago
- Lua 5.2 implemented in modern C#.☆31Updated 4 years ago
- ☆24Updated 3 years ago
- A script for protection from memory hackers like GameCIH, Game Guardian, Cheat Engine and so on....☆25Updated 9 years ago
- a patch CSCore version for unity☆13Updated 6 years ago
- .NET Mono injector for Unity3D games.☆15Updated 10 years ago
- MMORPG server used in my unity3d projects☆22Updated 2 months ago
- Scriptable Unity asset deserializer for Ruby☆67Updated 2 years ago
- Experimental tool to export type tree information from the Unity editor.☆51Updated 3 weeks ago
- C# library for patching standalone applications with binary diff and self patching support☆133Updated 5 years ago
- Saga Ragnarok Online 2 Emulator☆19Updated 2 years ago
- ☆12Updated 7 years ago
- An ENet Implementation in C#☆31Updated 5 years ago
- Unity Editor like Color Picker for WPF☆26Updated 6 years ago
- 基于vs2017 roslyn工程翻译c#到通用领域特定语言,再经由特定生成器翻译到目标语言☆12Updated last year
- Protocol Buffers package for Unity.☆19Updated last year
- dotnet 6 port of the C++ recastnavigation library.☆66Updated 2 years ago
- Live2D Cubism 3 SDK NativeをUnityを使わず勝手にC#移植☆22Updated 6 years ago
- il2cpp transpiler and runtime compatible with .Net Core☆89Updated 5 years ago
- C# class library for finding and using homography matrix.☆24Updated 8 months ago
- An experimental KCP .Net Core implementation☆28Updated 3 years ago
- Mono.CSharp with edits for Unity modding☆12Updated 5 years ago
- VoltRpc - An RPC library which is designed to be both simple to use and fast.☆14Updated 11 months ago
- Allows to run C# code without compiling it in Unity games☆104Updated last year
- CLR GC implementation for il2cpp☆18Updated 7 years ago
- A port of original HDiffPatch by housisong, written in C# and .NET Standard 2.0 compatible☆39Updated last month
- C# native networking & RPC over TCP/UDP☆21Updated 6 months ago
- Universe Language☆27Updated 2 years ago
- An example project for multiplayer game using MagicOnion☆35Updated 5 years ago
- Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.☆17Updated 2 years ago