jorisdejong / UnityPlayerExampleLinks
Example project for playing Unity scenes in Resolume
☆16Updated 3 years ago
Alternatives and similar repositories for UnityPlayerExample
Users that are interested in UnityPlayerExample are comparing it to the libraries listed below
Sorting:
- ☆10Updated 4 years ago
- OSC plugin for Unity Visual Scripting☆89Updated 3 years ago
- Unity package to make integrating with Resolume (a VJing software) easier☆69Updated 5 years ago
- Import slice data from Resolume to Unity primitives☆17Updated 5 years ago
- A simple Chromakeyer for the HDRP for Unity for Cinematic Virtual Production.☆20Updated 5 years ago
- Plugin to send Unity frames via Syphon/Spout/NDI☆65Updated 5 years ago
- Work without Augmenta hardware by simulating people moving in space☆36Updated last year
- ☆41Updated 5 years ago
- Some early tests of FluvioFX with VFX Graph and HDRP☆79Updated 6 years ago
- Unity VFX Graph extensions for VZO (VST-OSC bridge)☆25Updated 3 years ago
- ArtNet library for Unity(C#). Based on An ArtNet library for C# and VB.Net developers. Based on the ACN project codebase☆71Updated 6 years ago
- Domemaster package for Unity☆51Updated 8 years ago
- ☆58Updated 2 years ago
- Audio visual experience with Roland Groovebox MC-101 and the Unity game engine☆70Updated 2 years ago
- A quick script to control VFX parameters using OSC messages☆16Updated 5 years ago
- A live coding session at Channel 16☆49Updated 5 years ago
- Audio reactive particle effect made with the Unity VFX Graph, HD Render Pipeline and WASAPI☆28Updated 5 years ago
- Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.☆38Updated last year
- Use ArtNet protocol to control fixtures in Unity that are parsed from the GDTF library☆21Updated 5 years ago
- ☆26Updated 3 years ago
- Unity UI Toolkit custom controls designed for VJing☆52Updated 7 months ago
- ☆13Updated 5 years ago
- ☆39Updated 5 months ago
- 3D implementation of the Physarum Transport Networks in Unity☆12Updated 5 years ago
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆71Updated last year
- App and FFGL plugin to quickly create chasers on layers in Resolume☆12Updated 9 years ago
- Depth camera VFX with iPhone LiDAR sensor☆42Updated 8 months ago
- 3D implementation of the Physarum Transport Networks in Unity☆71Updated 4 years ago
- VFX sketches with Depthkit and Unity☆115Updated 5 years ago
- ☆54Updated 6 years ago