xinyang-sun / VirtuSyncLinks
This is a 3D motion capture software developed using Unity, Mediapipe, and Python, supporting real-time tracking and synchronization of the face, eyes, and hands.
☆12Updated 4 months ago
Alternatives and similar repositories for VirtuSync
Users that are interested in VirtuSync are comparing it to the libraries listed below
Sorting:
- A Virtual Reality game/scenario on a Boat, exploring the melting icebergs and polluted oceans☆12Updated 2 years ago
- Testing hand tracking inside of Unity using Google MediaPipe Hands Python bindings.☆14Updated last year
- unity_mediapipe_UDP人機介面技術_期末作品_大三下☆13Updated 2 years ago
- This proyect is a system body tracking using Machine Learning in Unity through Barracuda to move avatar 3d model☆20Updated 8 months ago
- Unity3D camera rig prefab for CNIB's CAVE VR setup (non-networked, 4 projectors attached to 1 machine)☆12Updated 7 years ago
- This Unity package extends the functionality of the barracuda-inference-base package to perform object detection using YOLOX models.☆13Updated 2 years ago
- An implementation of flocking behavior in Unity (new and improved!)☆10Updated 5 years ago
- ☆23Updated 4 years ago
- C# API for the ZED SDK☆10Updated 3 months ago
- ☆14Updated 6 years ago
- Unity 3D RealTime Face Tracking using landmarks generated by OpenFace☆12Updated 5 years ago
- Multiplayer Augmented Reality BeyBlade Game made with Unity, Photon and AR Foundation.☆14Updated last year
- View-dependent stereo (off-axis projection) in Unity.☆14Updated 10 months ago
- A Unity based archery game with Microsoft Kinect integration.☆17Updated last year
- Open-source VTubing software experiment powered by Google Mediapipe Face and Unity3D.☆24Updated last year
- PoseDetectionBarracuda is a human pose detecter that runs the Mediapipe Pose Detection neural network model on the Unity Barracuda.☆20Updated 3 years ago
- A toolkit using Mediapipe to run motion tracking in Unity. Support desktop, Android and iOS.☆19Updated 2 years ago
- augmented reality climbing game framework☆11Updated 7 years ago
- A basketball game built in Unity and played using the Kinect v2☆10Updated 8 years ago
- 将 Mediapipe Pose识别与Unity WebGL接入☆17Updated 4 years ago
- This project uses OpenCV for object tracking to control player position in Unity3d tennis game. Uses Colour tracking and UDP socket to tr…☆23Updated 3 weeks ago
- ☆12Updated 4 years ago
- Navigate your way through crowded parks, malls and other public places without hustle☆10Updated 3 years ago
- PoseLandmarkBarracuda is a human pose landmark detecter that runs the Mediapipe Pose Landmark neural network model on the Unity Barracuda…☆17Updated 3 years ago
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆25Updated 3 years ago
- Soap film based on fluid sim and colorpy.☆14Updated last year
- ☆10Updated 4 years ago
- Boids simulation implemented with Compute Shader and VFX Graph.☆14Updated last year
- Unity BarracudaでMediaPipe Objectron(Shoe)を動作させるサンプル☆36Updated 4 years ago
- Using ESP32 to transfer glove datas(MPU6050, potantiometer) to Unity enviroment. Simulating the hand in real-time using Unity☆24Updated 2 years ago