joelmoniz / REPLmodeLinks
This repository will hold a new mode for Processing- the REPL mode
☆35Updated 9 years ago
Alternatives and similar repositories for REPLmode
Users that are interested in REPLmode are comparing it to the libraries listed below
Sorting:
- A Processing library for dome projection.☆52Updated 6 years ago
- Using Processing in a live performance environment - examples☆18Updated 9 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- example code for the Creative Technology Toolkit module on Creative Technology MSc at UWE Bristol☆55Updated 5 years ago
- GAmuza | Hybrid Live OF Sketching IDE | OSX only☆62Updated 8 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- Essential documents☆82Updated 9 years ago
- Praxis LIVE example patches☆27Updated 5 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆54Updated 4 years ago
- ACU Toolkit (partial history)☆14Updated 7 years ago
- Duration is an application for designing change over time☆336Updated 5 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 7 years ago
- The Digital Darkroom Practice☆18Updated 6 years ago
- A better map() replacement for Processing incorporating various common easing functions.☆47Updated 7 years ago
- OBJ export library for Processing☆67Updated 11 years ago
- OpenFrameworks port of the CAN_GenerativeTypography examples☆100Updated 7 years ago
- Code from the Fun Programming creative coding tutorials and my own random sketches☆188Updated 3 months ago
- Script editor for oF Live Coding☆103Updated last year
- Music and audio programming for p5.js☆52Updated 4 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- ☆52Updated last year
- A collection of sound reactive visual tools☆27Updated last year
- My Creative Coding Art Notebook. Mostly Processing.☆17Updated 7 years ago
- Most of the examples from Daniel Shiffman's Nature Of Code, ported to Open Frameworks. (Could do with some tidying up and commenting)☆72Updated 9 years ago
- This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a…☆64Updated 9 years ago
- code for algorithmic animation, a course I've taught at MFADT / SFPC / APAP Korea☆151Updated 7 years ago
- RTP_MIT_FALL19☆17Updated 5 years ago
- Sonification simulation in Processing☆39Updated 8 years ago
- Tests and experiments with GLSL shaders in Processing 3.0☆46Updated 8 years ago