jfalcos / UnityMegamanXLinks
This is a project to make a Megaman X game in Unity. It's for fun and to test mechanics that could be cool for Megaman X.
☆21Updated 5 years ago
Alternatives and similar repositories for UnityMegamanX
Users that are interested in UnityMegamanX are comparing it to the libraries listed below
Sorting:
- Some basic data structures implemented with C#☆27Updated 6 years ago
- Unity3D, 3DMesh, Bezier.☆20Updated 7 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- ☆19Updated 10 years ago
- Demo project for spriterecolour in Unity☆22Updated 8 years ago
- ☆26Updated 9 months ago
- A sprite outline solution.☆13Updated 8 years ago
- Utility classes for the Relations inspector Unity extension.☆25Updated 3 years ago
- Core utilities for Unity3D☆16Updated 4 months ago
- Third-person shooter featuring modular AI and procedural dungeon☆44Updated 6 years ago
- 2D Brawler built in Unity C#☆29Updated 9 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- Library with useful scripts and systems for Unity3D game development☆21Updated 5 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 7 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- Manages your game UI's☆32Updated 4 months ago
- A Unity plugin that allow creation of 2D game using screensize room (e.g. Zelda, Metroid...)☆27Updated 7 years ago
- ☆20Updated 6 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆41Updated 3 years ago
- 「ピラニアン」 ("Piranhan") - Retro-style 2D shooting game made with Unity☆41Updated 12 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Updated 3 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- ☆14Updated 2 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Updated 7 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- 2D shader-based lighting system for Unity3D☆15Updated 6 years ago
- Pooling Solution for C# and Unity3D☆19Updated 8 years ago