jaromil / kkrieger-werkkzeug3Links
source code of kkrieger and werkkzeug3 tool by the. produkkt. / farb-rausch
☆110Updated 2 years ago
Alternatives and similar repositories for kkrieger-werkkzeug3
Users that are interested in kkrieger-werkkzeug3 are comparing it to the libraries listed below
Sorting:
- MASMZE-3D is a horror maze-runner game made almost entirely on x86 Assembly and native WinAPI procedures with the help of the Microsoft M…☆102Updated last year
- ☆90Updated 6 months ago
- My basic OpenGL starter program☆116Updated 2 years ago
- Fuck you, T2☆103Updated 4 years ago
- A bare metal raycaster, boots from a floppy image☆136Updated last year
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆52Updated 2 months ago
- Fast linear algebra and math library for the Hitachi SuperH4 Processor (used by the Sega Dreamcast).☆155Updated last week
- Doom-style graphics engine in modern C++☆81Updated last year
- ☆58Updated 2 years ago
- My engine. Incredibly broken☆156Updated last year
- raylib 5.5 port for ps vita☆22Updated 8 months ago
- PSP, PsVita and PS3 game engine☆132Updated 4 months ago
- ☆49Updated 3 years ago
- Official repository for the original POSTAL source code.☆88Updated 7 months ago
- New block based programming language, with advanced features, built from ground up in C☆268Updated this week
- Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.☆101Updated last year
- ultra tiny suckless physics engine☆53Updated 3 years ago
- A library for producing images of SDL controllers.☆135Updated last month
- C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, W…☆191Updated 2 weeks ago
- 3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics☆140Updated last year
- The Unreal Tournament v432 public source distribution, fixed for modern compilers.☆44Updated 8 years ago
- Port of the 3D Realms game "Duke Nukem 3D"☆126Updated this week
- Quake Player Movement Document☆102Updated 2 years ago
- A simple header redefinition & utility library to translate sceGu styled code into OpenGL styled code☆18Updated 2 years ago
- Modernized fork of BRender☆67Updated 3 weeks ago
- Port of the Build game engine by Ken Silverman☆126Updated this week
- Classic Resident Evil open-source engine☆156Updated 2 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆151Updated last year
- Suckless PD 3D software rasterizer☆44Updated last year
- N64 3D ucode for libdragon☆341Updated last week