isguser / VAIF
The Virtual Agent Interaction Framework (VAIF) is a Unity package that allows users to create intelligent agents with minimal effort.
☆19Updated 5 years ago
Alternatives and similar repositories for VAIF:
Users that are interested in VAIF are comparing it to the libraries listed below
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- Full Docs -->☆31Updated last year
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790☆63Updated last month
- A cross platform multi user VR scene using Unity and Photon networking with Unity.☆14Updated 4 years ago
- Chatbot on Unity using IBM Watson speech-to-text, Assistant, and text-to-speech☆18Updated 3 years ago
- his plugin interfaces Windows streaming, Wit.ai non-streaming, Google streaming/non-streaming, and IBM Watson streaming/non-streaming spe…☆26Updated 7 years ago
- PoseNet Using Unity MLAgents Barracuda Engine☆34Updated 3 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Updated 6 years ago
- Wrapper SDK for Quest and that includes controller and hand tracking input support☆37Updated 5 years ago
- HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)☆32Updated 4 months ago
- Sphinx speech recognition for unity☆19Updated 8 years ago
- Code for the workshop about developing shaders in Unity: "Unicorns & Shaders; their magic revealed"☆11Updated 5 years ago
- A simple plugin that allows ChatGPT to be used inside Unity.☆30Updated 2 years ago
- ☆4Updated 3 years ago
- C# wrapper for the Sketchfab API (Unity)☆57Updated last year
- Unity library for Dialogflow☆54Updated 6 years ago
- Testing passthrough with Hand Tracking and Hand Mesh generation☆26Updated 2 years ago
- Unity to High Fidelity Exporter☆31Updated 6 years ago
- This Unity project is a very simple XR interactions example that implements grabbing and climbing using Unity's multiplatform APIs.☆15Updated 5 years ago
- Automatic Speech Recognition in Unity.☆31Updated 3 years ago
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆16Updated 4 years ago
- Explore and dissect a complete brain model in VR. Made for the Oculus Quest in Unity.☆43Updated 3 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆27Updated 5 years ago
- Scalable and maintainable Unity-based VR training☆30Updated last year
- Template project for XR Hands series.☆34Updated 5 years ago
- A project and presentation used at //build 2018 in Seattle. Here, we feature Timeline, ProBuilder and TextMesh Pro and how MR development…☆11Updated 6 years ago
- An open source alternative to VRTK that aims to make VR instinctively easy for both the coder and user☆36Updated 2 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- A set of code that helps you leverage Azure and Azure Cognitive Services from within Unity apps and the editor☆13Updated 7 years ago
- This is a discontinued but perhaps helpful VR project created during my Master's degree at FH Wedel.☆29Updated 4 years ago