Official Hi3D v1.0: high-resolution 3D geometry refinement built on Sparc3D. Inference code, model weights, and documentation.
☆511Oct 23, 2026Updated this week
Alternatives and similar repositories for Hi3Dv1.0
Users that are interested in Hi3Dv1.0 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [SIGGRAPH Asia 2026 (TOG)] PartLLM: A Unified Multimodal Foundation for 3D Part Segmentation☆134Oct 12, 2026Updated 2 weeks ago
- Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.☆167Updated this week
- ☆37Updated this week
- Benchmarks for image-to-3D generation: geometry alignment, texture alignment, mesh details☆16Sep 22, 2026Updated last month
- Type a motion, watch a rigged character perform it: fast video model + GVHMR + live Mixamo retargeting☆466Oct 21, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆97Updated this week
- Official implementation of “UniForge3D: Joint 3D Reconstruction and Generation in a Shared Anchor-Guided Space.”☆446Oct 17, 2026Updated last week
- 3D body, hand and foot motion (SMPL-X) from a single monocular video: world-grounded, with export for Blender, Unity, Unreal and humanoid…☆15Updated this week
- Hy-Nomas: Towards Free-form Interactive World Generation☆261Updated this week
- WeVisOne-VL is a powerful VLM by the WeChat Vision Team at Tencent, unifying object-level and pixel-level perception from points and boxe…☆309Updated this week
- ☆30Oct 19, 2026Updated last week
- [SIGGRAPH Asia 26] Official repo for "ShaderAgent: Self-Evolving Agentic Procedural Material Generation"☆18Sep 24, 2026Updated last month
- Implementation of "Dual Contouring over Expanded Cubes (DCx) for Zero-Level Set Extraction from Neural Unsigned Distance Functions" (SIGG…☆15Jul 5, 2026Updated 3 months ago
- Official Code for "Video Diffusion Avatars: Taming Video Diffusion Models into Controllable 3D Avatars"☆60Oct 20, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Turn a reference video, image or idea into an editable procedural Blender node system: a coding-agent skill with a tested Geometry/Shader…☆58Updated this week
- Retarget human motion from video to an Adobe Mixamo-rigged 3D character.☆1,699Updated this week
- official repo of the paper <GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics>☆192Oct 18, 2026Updated last week
- ☆35Aug 15, 2026Updated 2 months ago
- AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game characte…☆979Updated this week
- Official implementation of MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives (SIGGRAPH 2…☆163Updated this week
- Real-time generative rendering for interactive worlds, from any visual reference.☆372Oct 21, 2026Updated last week
- [TPAMI 2026] Official code for AnimateAnyMesh++: A Flexible 4D Foundation Model for High-Fidelity Text-Driven Mesh Animation☆14Apr 29, 2026Updated 5 months ago
- SAM3D-Part: interactive part-level 3D generation from a single click (SIGGRAPH Asia 2026)☆22Sep 17, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Official PyTorch Implementation of "MeshFlow: Mesh Generation with Equivariant Flow Matching" (SIGGRAPH 2026)☆97Sep 28, 2026Updated last month
- Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB o…☆140Updated this week
- Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension,…☆865Updated this week
- Iris-3B: pixel-space generation & general vision learner. A 3B diffusion transformer that generates every pixel directly (no VAE); the sa…☆204Oct 15, 2026Updated last week
- Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion☆87Aug 25, 2026Updated 2 months ago
- Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers. CVPR‘2026☆19Jun 5, 2026Updated 4 months ago
- MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation☆22Oct 14, 2026Updated 2 weeks ago
- Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning (Text-to-3D, Image-to-3D, Assembly-3D)☆56Sep 26, 2026Updated last month
- The first "ImageNet" 3D dataset.☆105Aug 25, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [NeurIPS 2026] World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Videos☆30Oct 18, 2026Updated last week
- Ming-3.0-tts is an open-source TTS model family with 0.5B dense and 7.9B-A1.3B MoE variants, supporting multilingual speech, voice clonin…☆334Updated this week
- 3DHarnessBench: Probing Agentic 3D-to-Code Capabilities of Frontier Vision-Language Models☆19Updated this week
- Generative Reconstruction with Test-Time Input Alignment☆116Updated this week
- Official implementation of FlowHMR, a generative model for physically plausible motion capture from monocular video.☆241Updated this week
- Official implementation of "Tetris3D: 3D Scene Generation with Objects That Fit Together"☆44Oct 14, 2026Updated 2 weeks ago
- ☆255Aug 11, 2026Updated 2 months ago