heroiclabs / nakama-cocos2d-xLinks
Cocos2d-x client for Nakama server.
☆29Updated 2 years ago
Alternatives and similar repositories for nakama-cocos2d-x
Users that are interested in nakama-cocos2d-x are comparing it to the libraries listed below
Sorting:
- A 2d game development tool for game frameworks. Now the project supports cocos2d-x. Writed with C++ and used QT.☆14Updated last year
- Various extensions, helper and functions for cocos2d-x☆15Updated 6 years ago
- Tanks Kombat is tile-based action game developed using Axmol and C++☆29Updated last year
- Sprite sheet packer☆329Updated 4 years ago
- ImGui for cocos2d-x, with lua binding☆38Updated 3 months ago
- New version from coi☆34Updated 5 years ago
- Shader based simple 2d dynamic light engine(WIP).☆14Updated 5 years ago
- a C++ implementation to play back Spriter animations☆97Updated 2 years ago
- ☆50Updated 7 years ago
- Dynamic Tree(aka AABB Tree) native extension for Defold Engine☆83Updated 2 months ago
- DragonBones C++ Runtime☆413Updated 4 months ago
- Extended cocos2dx DrawNode with tessellation and AntiAliasing for smooth drawing. 😍☆46Updated last year
- Support cocos2d-x display SVG as sprite or path☆19Updated 9 years ago
- Dear ImGUI extension for Defold☆69Updated last month
- My first game, made with SDL2, EntityX and C++11☆27Updated 10 years ago
- A library for using JugiMap maps in game development engines.☆18Updated 3 years ago
- Building opensources for multi-platforms with github actions.☆27Updated 3 weeks ago
- Defold. Lua. Game prototype. 2.5D perspective view. Levels loader, a hero controller, simple monsters logic.☆154Updated 4 months ago
- Source for various Solar2D plugins.☆20Updated last year
- Defold client for Nakama server.☆93Updated 2 months ago
- Automatically exported from code.google.com/p/box2d-editor - migrated here to maybe maintain together with Destination Sol. Original webs…☆89Updated last year
- Qt Port of Cocos2d-x-3.x.☆20Updated 11 years ago
- Touch Gesture Recognizers for Cocos2d-x (3.x) framework☆29Updated 8 years ago
- ☆43Updated 2 years ago
- Adding Rive.app support to the Defold engine☆63Updated last week
- cocos2d-x-lite use bgfx as the rendering backend☆59Updated 6 years ago
- Convert .scml files to spine .json file. Base on Spriter Pro R11 and Spine 3.8.☆33Updated 4 years ago
- MMO Framework - use only C++ without scripts. Entities Components Systems Handlers.☆13Updated last month
- An advanced sprite sheet packer and sprite annotator.☆67Updated last week
- Raywenderlich Space Game Tutorial by Jean-Yves Mengant porting to Cocos2d-x 3.0☆15Updated 11 years ago