heathensoft / WaveFunctionCollapseLinks
Java implementation of the Wave function collapse algorithm.
☆21Updated 2 years ago
Alternatives and similar repositories for WaveFunctionCollapse
Users that are interested in WaveFunctionCollapse are comparing it to the libraries listed below
Sorting:
- A 3D world/level editor built with Java, Kotlin & libGDX.☆177Updated 2 weeks ago
- Ultimate learning place for libGDX capabilities☆22Updated 4 months ago
- A nebula generator written with libgdx☆19Updated 4 years ago
- Game jam framework based on libgdx.☆88Updated 4 years ago
- Java port for bump.lua☆35Updated 4 years ago
- LibGDX PSX-style render features☆37Updated last month
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆51Updated last year
- Java imgui binding for libgdx☆36Updated 2 months ago
- Level editor for libGDX☆15Updated 6 years ago
- Advanced 3D audio features for libGDX desktop users.☆36Updated last month
- Simple framebuffer based lighting engine for libGDX.☆29Updated 2 years ago
- A screen manager for libgdx with support for transitions.☆110Updated last year
- Voxel Engine for jMonkeyEngine☆12Updated 6 years ago
- Open sourcing some basic Ashley ECS systems that could be useful across multiple games.☆28Updated 5 years ago
- Example games and demos using SquidLib☆20Updated 2 weeks ago
- Simple map generators for Java applications.☆105Updated 7 years ago
- A 2D multiplayer sandbox game.☆96Updated 5 years ago
- Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX☆48Updated 3 weeks ago
- Java port for bump.lua☆66Updated 8 months ago
- ☆46Updated last year
- Java wrapper for SDL and LibGDX controller API☆82Updated 9 months ago
- Jam game, a demake of natural selection 2 using libgdx and artemis-odb☆33Updated 9 years ago
- The official particle editor for libGDX.☆51Updated 8 months ago
- A libGDX mechanism to manipulate colors in powerful ways☆89Updated 2 months ago
- LIBGDX Tutorial - Game from scratch☆35Updated 5 years ago
- Augmented text display system for libGDX, based on typing-label☆116Updated this week
- A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.☆26Updated 4 years ago
- Advanced Cross Platform Audio Engine for libGDX based on MiniAudio☆60Updated 3 months ago
- HyperLap2D runtime for libGDX framework.☆21Updated last week
- Renders MagicaVoxel .vox files to pixel art. Successor to IsoVoxel.☆54Updated 2 weeks ago